Showing 27 of 63 projects
A curated list of robotics libraries, simulators, and software for developers and researchers.
A physics plugin for Three.js that adds realistic physics simulations to 3D web scenes with minimal code changes.
High-performance C++ library for multiphysics and multibody dynamics simulations, including rigid/flexible bodies, granular dynamics, and fluid-solid interaction.
A free, fully featured model rocket simulator for designing and simulating rockets before building and flying them.
A hackable HTTP proxy for resiliency testing, simulating network failures and unexpected conditions in Node.js.
A 2D rigid body physics engine for JavaScript with collision detection, contacts, friction, motors, springs, and advanced constraints.
A parallel Entity-Component System (ECS) library for Rust, designed for high flexibility and performance.
An in-memory file system for Java implementing java.nio.file APIs, useful for testing and simulation.
A Godot extension that replaces the built-in physics engine with Jolt Physics for better performance and stability.
A central repository of tools, tutorials, and resources for robotics simulation using Unity and ROS integration.
A ROS/ROS2 multi-robot simulator for autonomous vehicles, built on Unity HDRP for high-fidelity testing.
A lightweight gradient-based local planner for quadrotors that eliminates ESDF construction, achieving planning times around 1ms.
A scalable multi-platform physics simulation SDK for real-time collision detection, rigid body dynamics, and character controllers.
A fast, type-safe C++11 Entity-Component System for game development and simulation.
A curated collection of resources on digital morphogenesis, covering growth algorithms, math/physics topics, and code patterns for generative form creation.
A curated list of awesome Robot Operating System 2 (ROS 2) resources, libraries, tools, and learning materials.
A lightweight, modern 3D physics engine for JavaScript with TypeScript support and tree-shaking capabilities.
An open-source, multi-platform flight dynamics model (FDM) library for aircraft and rocket simulation, written in C++.
A JavaScript library for force-directed graph layout using velocity Verlet integration.
An open-ended space adventure game set in the Milky Way galaxy at the turn of the 31st century.
An open-source C++ physics engine library for 3D simulations and games with rigid body dynamics and collision detection.
A C++ library for collision detection, distance computation, and proximity queries between 3D geometric models.
An open-source software package for developing and operating unmanned air and surface vehicles of various types and sizes.
A Python library for simulating spiking neural networks (SNNs) using PyTorch, geared towards biologically inspired machine learning.
An open-source re-implementation of Chris Sawyer's Locomotion, a transport company simulation game.
A free, cross-platform, single-file fake protocol server simulator that can start or stop multiple network services.
An open-source, multi-tenant platform for self-building knowledge graphs and simulation.
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