Showing 13 of 13 projects
A JavaScript 2D rigid body physics engine for the web, enabling realistic physics simulations in browsers and Node.js.
A multi-core friendly rigid body physics and collision detection library for games and VR, written in C++.
A super-fast 3D framework for web applications and games, built on Three.js with a component-based architecture.
A super-fast 3D framework for web applications and games, built on top of Three.js.
A TypeScript interactive engine for web and mobile, supporting 2D, 3D, animation, physics, and GUI with a component system.
A high-performance TypeScript interactive engine for web and mobile, supporting 2D, 3D, animation, physics, and GUI.
A Swift animation library for Apple platforms using physics-based springs and simulations for realistic motion.
A 2D rigid body physics engine for JavaScript with collision detection, contacts, friction, motors, springs, and advanced constraints.
A Godot extension that replaces the built-in physics engine with Jolt Physics for better performance and stability.
A lightweight, modern 3D physics engine for JavaScript with TypeScript support and tree-shaking capabilities.
An open-source Python toolbox for simulating the dynamics of closed and open quantum systems.
An open-ended space adventure game set in the Milky Way galaxy at the turn of the 31st century.
A curated list of awesome software, libraries, and tools for numerical analysis and scientific computing.
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