Showing 33 of 33 projects
A Godot plugin for creating dialogs, visual novels, RPGs, and managing characters in games.
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
A Godot 4 plugin that simplifies and enhances camera behaviors for 2D and 3D games, inspired by Cinemachine.
A visual scripting add-on for Godot 4.2+ that enables building game logic through an intuitive graph editor with hundreds of nodes.
A Godot plugin for quickly blocking in levels with click-and-drag block creation, material editing, and automatic collision.
A comprehensive Godot 4 template providing ready-to-use menus, settings, and tools to jumpstart game development.
A GDExtension wrapper that provides SQLite3 database functionality for Godot 4.x+ projects.
A Godot Editor plugin to import Aseprite animations into AnimationPlayers, AnimatedSprites, and SpriteFrames.
A Godot plugin that transforms the default script editor into a feature-rich IDE with enhanced navigation and outline panels.
A library for running LLMs locally and efficiently on any device with support for Python, Flutter, and Godot.
A Godot 4 plugin that visualizes scene signals and connections as an interactive graph and tree for debugging.
A Godot plugin for managing scene transitions and Node references with shader-based effects.
A Godot 4 add-on for importing raster graphics and animations from Aseprite, Krita, Pencil2D, Piskel, and Pixelorama files.
A Godot plugin for creating, editing, and importing voxel content with in-engine editors and optimized meshing.
A minimal, powerful, and modular addon for Godot 4.4+ that simplifies creating custom quests with an easy-to-use API.
A Godot plugin for creating customizable shaking effects for any Node in your game.
A Godot 4 template providing a complete menu system with options, credits, scene loading, and accessibility features.
A Godot editor plugin for intuitive UI design with font management and direct viewport styling.
A Godot plugin for in-editor box modeling, enabling 3D level prototyping and gray boxing directly within the Godot editor.
Import Valve Hammer (VMF) map files into Godot Engine for level design and Source Engine map porting.
A minimalistic dialogue engine for Godot, enabling branching narratives with choices, conditions, and dynamic text.
A Godot 4.x addon that synchronizes CollisionShape2D with AnimatedSprite2D frames for dynamic hitboxes, hurtboxes, and hardboxes.
A Godot plugin for self-hostable game services including leaderboards, player authentication, multiplayer, and game saves.
A Godot plugin for creating Discord bots using GDScript with full API support.
A graph-based visual dialogue system plugin for Godot 4.5+ to create game dialogues easily.
A Godot Engine 4.x addon providing a horizontal selector with navigation controls, modular components, and rich customization.
A Godot 4.6+ add-on for managing 2D and 3D scenes as assets with organization, search, and quick access.
A Godot 4.1+ plugin for bidirectional serial communication with Arduino devices.
An in-memory, Redis-like key-value store for Godot, providing rich data structures and pub/sub messaging.
A plugin management system for the Godot engine that simplifies handling native iOS/Android libraries and dependencies.
A Godot plugin that automatically generates collision shapes for multiple 3D objects with a single click.
A Godot 4 plugin for adding loading screens with progress bars and error handling between scene changes.
A comprehensive inventory management system for the Godot Game Engine with stacking, slot operations, and runtime debugging.
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