Showing 36 of 71 projects
A curated list of free/libre plugins, scripts, add-ons, games, and resources for the Godot game engine.
A powerful open-source pixel art editor for creating sprites, tiles, animations, and 2D artwork with advanced tools and animation support.
A Godot plugin for creating dialogs, visual novels, RPGs, and managing characters in games.
A stateless branching dialogue editor and runtime addon for Godot 4.6+ games.
A powerful Godot Engine addon for creating robust AI systems using behavior trees.
A Godot 4 demo project demonstrating how to create a classical turn-based RPG with structured code and best practices.
A unit testing framework for the Godot Engine that lets you write tests for GDScript in GDScript.
A structured SVG editor that represents and edits SVG code directly, producing clean, optimized files without metadata.
A heightmap-based terrain plugin for Godot Engine 4.1+, featuring texture painting, LOD, grass, and holes.
A Godot Engine template and library for building top-down shooter games with production-ready solutions.
A comprehensive toolkit for GDScript including a parser, linter, formatter, and code metrics calculator.
A GDExtension wrapper that provides SQLite3 database functionality for Godot 4.x+ projects.
An open-source A-RPG demo showcasing professional Godot game development practices with inventory, combat, and boss systems.
An embedded unit testing framework for Godot 4, supporting GDScript and C# with TDD, mocking, and scene testing.
A Godot 4 addon for detecting input devices, managing input mappings, and providing rumble support for joypads.
A Godot plugin that transforms the default script editor into a feature-rich IDE with enhanced navigation and outline panels.
A collection of ready-to-use script classes and nodes extending Godot Engine's built-in functionality.
A customizable virtual joystick for touchscreen games in Godot Engine, supporting both 2D and 3D with multiple modes.
A modular first-person shooter controller template for Godot 4 with smooth movement, camera rotation, and slope handling.
A generic starter project for Godot games providing scene management, debug shortcuts, and CI workflows.
A Godot Engine plugin to import tilemaps and tilesets created in the Tiled Map Editor.
A Trello-inspired kanban board built with Godot Engine, featuring real-time collaboration and offline local storage.
A port of the Unknown Horizons 2D real-time strategy simulation game to the Godot Engine, replacing the original dead engine.
GDExtension bindings for integrating the FMOD Studio audio engine into Godot 4 projects.
An ink narrative scripting language integration for Godot Engine 4, enabling interactive story creation.
A collection of plugins that enhance Godot game development in JetBrains IDEs, providing GDScript and C# support.
A Godot plugin for creating, editing, and importing voxel content with in-engine editors and optimized meshing.
A Godot 4 template with curated plugins, essential features, and best practices for kick-starting game projects in GDScript.
A minimal, powerful, and modular addon for Godot 4.4+ that simplifies creating custom quests with an easy-to-use API.
A Godot plugin for creating customizable shaking effects for any Node in your game.
A Godot addon that adds Lua API support for creating sandboxed modding environments in GDScript, C#, or GDExtension.
A Godot 3 script that divides 2D sprites into blocks and makes them explode for destructible object effects.
A Godot Engine script for fracturing and cutting 2D polygons, with helper functions for polygon manipulation.
An Emacs major mode providing GDScript language support, syntax highlighting, and debugging for Godot game development.
Import Valve Hammer (VMF) map files into Godot Engine for level design and Source Engine map porting.
A minimalistic dialogue engine for Godot, enabling branching narratives with choices, conditions, and dynamic text.
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