Showing 36 of 96 projects
A GDScript and Godot Engine client for connecting to Phoenix Framework Channels, enabling real-time communication in games and applications.
A modular, simplified flight simulation addon for Godot Engine, designed for games rather than realistic pilot training.
A Godot 4 addon for importing Tiled map editor files (.tmx, .tmj) into your game projects.
A Godot 4.x plugin for integrating Google Play Game Services SDK into Android games.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
A Godot tool for programmatically creating and managing UI themes using GDScript, with live preview and style inheritance.
A Godot 3.x add-on providing level of detail (LOD) for meshes, lights, and particles to significantly improve performance in large scenes.
A Bomberman-style local multiplayer game built with Godot Engine for learning purposes.
A Godot 4.x addon that synchronizes CollisionShape2D with AnimatedSprite2D frames for dynamic hitboxes, hurtboxes, and hardboxes.
A Godot Engine addon that integrates a native GitHub client directly into the editor for managing repositories and gists.
A collection of pure GDScript addons for Godot, including networking, UI, debugging, and database tools.
An incremental experimental minimalistic idle game inspired by A Dark Room, built with Godot.
A flexible quest management system for Godot Engine, enabling hierarchical quest trees, detailed state tracking, and custom conditions.
A Godot C++ module providing GDScript bindings and integration helpers for the FMOD Studio audio middleware API.
A free and open-source pixel art editor and animation tool built with the Godot Engine.
A Godot Engine addon providing a GDScript-native SDK and editor integration for Azure PlayFab game services.
A Godot addon providing reusable components for managing health, damage, and healing systems in 2D and 3D games.
A plugin that adds Godot Engine and GDScript language support to IntelliJ-based IDEs.
A graph-based visual dialogue system plugin for Godot 4.5+ to create game dialogues easily.
A Godot plugin for creating Discord bots using GDScript with full API support.
A GDScript-based GIF exporter for Godot Engine, enabling frame-by-frame animation export from Godot projects.
An infinite scrolling grid component for the Godot 3.x game engine, enabling procedural 2D worlds and parallax effects.
A Godot Engine module wrapping the Accidental Noise Library, enhanced with a visual noise editor for procedural content generation.
A Godot 4.6+ add-on for managing 2D and 3D scenes as assets with organization, search, and quick access.
An in-memory, Redis-like key-value store for Godot, providing rich data structures and pub/sub messaging.
A Neovim plugin for Godot 4 development, providing GDScript/GDShader LSP, DAP debugging, formatting, and in-editor Godot documentation.
A lightweight library that extends Godot 4's native signals with reactive-style operators like filter, map, merge, debounce, and throttle.
A collection of GDScript utilities and tools for the Godot game engine to streamline common development tasks.
A regex-based Python script with Godot Editor plugin that converts GDScript code to C# for Godot projects.
A GDScript port of Delaunator for fast Delaunay triangulation of 2D points in Godot Engine.
A community-driven Agones SDK plugin for Godot Engine, enabling multiplayer game servers to communicate with Agones orchestration.
A reinvented Labyrinth game
Adds GDScript syntax highlighting for Godot Engine to Sublime Text editor.
A fire-and-forget event-based audio triggering system for Godot, enabling audio playback with simple trigger strings.
A Godot Engine project template with code formatting, license tracking, CI/CD, and addon management.
A lightweight custom event system module for Godot Engine, enabling decoupled communication between game objects.
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