Showing 4 of 4 projects
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
A stateless branching dialogue editor and runtime addon for Godot 4.6+ games.
A powerful Godot Engine addon for creating robust AI systems using behavior trees.
A Godot 4 plugin providing Behavior Trees and Hierarchical State Machines for creating complex AI behaviors in games.
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