Showing 34 of 34 projects
A free, open-source, cross-platform game engine for creating 2D and 3D games with a unified editor and one-click exports.
A free, open-source, cross-platform game engine for creating 2D and 3D games with a unified editor.
A powerful open-source pixel art editor for creating sprites, tiles, animations, and 2D artwork with advanced tools and animation support.
A procedural texture authoring and 3D model painting tool built on the Godot game engine.
An ecosystem of tools for integrating Valve's Steamworks SDK with Godot Engine 4.x games.
A stateless branching dialogue editor and runtime addon for Godot 4.6+ games.
A Godot 4 plugin that simplifies and enhances camera behaviors for 2D and 3D games, inspired by Cinemachine.
A powerful Godot Engine addon for creating robust AI systems using behavior trees.
A Godot extension that replaces the built-in physics engine with Jolt Physics for better performance and stability.
A structured SVG editor that represents and edits SVG code directly, producing clean, optimized files without metadata.
A visual scripting add-on for Godot 4.2+ that enables building game logic through an intuitive graph editor with hundreds of nodes.
A GDExtension wrapper that provides SQLite3 database functionality for Godot 4.x+ projects.
A collection of 2D, 3D, and VR experiments, tutorials, and mechanics built with the Godot game engine.
A Godot plugin that transforms the default script editor into a feature-rich IDE with enhanced navigation and outline panels.
A generic starter project for Godot games providing scene management, debug shortcuts, and CI workflows.
A realistic water shader demo for Godot 3.4.2, showcasing advanced water rendering techniques.
A 2D and 3D physics engine plugin for Godot, offering improved stability, performance, fluid simulation, and determinism.
A Trello-inspired kanban board built with Godot Engine, featuring real-time collaboration and offline local storage.
A Godot 4 add-on for importing raster graphics and animations from Aseprite, Krita, Pencil2D, Piskel, and Pixelorama files.
A general-purpose, extensible C++ extension module for the Godot Engine, adding missing functionality and performance optimizations.
A minimalistic dialogue engine for Godot, enabling branching narratives with choices, conditions, and dynamic text.
An open-source engine recreation of Ultima Underworld and Ultima Underworld 2 using the Godot Engine.
A Godot 3.x add-on providing level of detail (LOD) for meshes, lights, and particles to significantly improve performance in large scenes.
A Godot 4 add-on providing fast, high-quality antialiased drawing for Line2D, Polygon2D, and regular polygons across all renderers.
A Godot Engine addon providing a GDScript-native SDK and editor integration for Azure PlayFab game services.
A Godot 4 C# game template with ENet multiplayer, visual in-game debugging, and performance-optimized components.
A Godot plugin for creating Discord bots using GDScript with full API support.
A Godot Engine module wrapping the Accidental Noise Library, enhanced with a visual noise editor for procedural content generation.
A Godot 4.6+ add-on for managing 2D and 3D scenes as assets with organization, search, and quick access.
A terminal emulator control for the Godot game engine, enabling in-game terminal interfaces.
A plugin management system for the Godot engine that simplifies handling native iOS/Android libraries and dependencies.
Godot 4.5 bindings for Spout2, enabling real-time video sharing between Godot and other Windows applications.
A comprehensive inventory management system for the Godot Game Engine with stacking, slot operations, and runtime debugging.
A desktop application that converts clipboard text into speech, allowing background audio narration of web pages.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.