Showing 6 of 6 projects
A JavaScript audio library that defaults to Web Audio API and falls back to HTML5 Audio for reliable cross-platform sound.
A single-file C audio library for playback, capture, and processing with no external dependencies.
A spatial audio SDK for game engines and audio middleware with physics-based sound propagation and occlusion.
A cross-platform, LGPL-licensed software implementation of the OpenAL 3D audio API.
A Rust audio playback library with a simple API, supporting multiple audio formats through optional decoders.
A free, portable C/C++ audio engine for games with minimal dependencies and simple API.
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