Showing 10 of 46 projects
A curated collection of resources for game design, development, and marketing, covering art, programming, audio, engines, and more.
A libGDX extension library providing enhanced audio features like music playlists with fades, pitch shifting, and spatial sound effects.
A Godot engine module that integrates PortAudio for low-latency, cross-platform audio input/output with direct hardware access.
A GameMaker: Studio library for loading and managing .wav audio files from external sources.
GameMaker extension providing GML bindings to the FMOD Studio and Core audio APIs.
A GameMaker Studio 2.3+ library for loading, unloading, and managing external OGG/WAV audio files with struct-based organization.
A compact audio system library for GameMaker Studio 2.3 providing advanced audio management and effects.
A lightweight audio engine and wrapper library for GameMaker Studio 2, providing enhanced audio capabilities.
A Lua module for LÖVE that enables streaming and decoding of Ogg Opus audio files.
A GameMaker Studio 2 extension for loading external WAV audio files at runtime using pure GML.
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