Showing 15 of 15 projects
A React Native module for cross-platform audio clip playback with TypeScript support and modern architecture compatibility.
A JavaScript library that plays fart noises as you scroll down a web page.
A free, portable C/C++ audio engine for games with minimal dependencies and simple API.
A macOS application that provides instant audio feedback for typing, built with Rust.
A simple Swift library for playing sounds with minimal code, supporting loops, volume control, and callbacks.
A JavaScript plugin for playing sounds and music in web browsers using Web Audio API with HTML5 fallback.
A Vue composable for playing sound effects in web applications using Howler.js.
A micro-library for loading, playing, and generating sound effects and music for games and interactive applications.
A minimal JavaScript synthesizer library for generating music and sound effects in web demos and games.
A modern lightweight sound manager for ActionScript 3, simplifying audio playback with seamless transitions and built-in tweening.
A Swift library for fading audio in and out with AVAudioPlayer on iOS, tvOS, and macOS.
A LÖVE sound manager with advanced audio parsing for rhythm-based mechanics and synchronized visual effects.
A Flash-based port of sfxr for generating and synthesizing retro game sound effects with caching and mutation features.
A simple LÖVE library for generating and playing custom audio waveforms including noise types.
A fire-and-forget event-based audio triggering system for Godot, enabling audio playback with simple trigger strings.
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