Showing 5 of 5 projects
A Godot plugin for procedural audio and adaptive music, enabling complex soundscapes with minimal code.
A Rust-based procedural engine sound generator with real-time GUI preview and CLI for creating synthetic engine audio.
A micro-library for loading, playing, and generating sound effects and music for games and interactive applications.
A Flash-based port of sfxr for generating and synthesizing retro game sound effects with caching and mutation features.
A simple LÖVE library for generating and playing custom audio waveforms including noise types.
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