Showing 36 of 79 projects
A free, open-source command-line media player supporting a wide variety of formats and codecs.
A collection of single-file public domain libraries for C/C++ covering graphics, audio, game development, and utilities.
A collection of single-file public domain libraries for C/C++ covering graphics, audio, game development, and utilities.
A JavaScript audio library that defaults to Web Audio API and falls back to HTML5 Audio for reliable cross-platform sound.
A macOS audio utility that automatically pauses music, controls per-app volumes, and records system audio.
A modern macOS virtual audio loopback driver for routing audio between applications with zero additional latency.
A web-based personal audio streaming service built with Vue and Laravel for self-hosted music libraries.
An easy-to-use, multi-track audio editor and recorder for Windows, macOS, GNU/Linux, and other operating systems.
A dead simple 2D game engine for Go that enables cross-platform game development with a minimal API.
A simple, fast, cross-platform C++ multimedia library for windowing, graphics, audio, and networking.
A cross-platform C++ multimedia library providing windowing, graphics, audio, and networking APIs for game and application development.
A live coding music synthesizer for creating sounds and music through code, designed for education and performance.
A live coding music synthesizer that turns code into sound, designed for education, art, and performance.
Audio synthesis, processing, and analysis platform for iOS, macOS, and tvOS applications.
A community-developed cross-platform C++ toolkit for creative coding and interactive art.
Interactive waveform rendering and audio playback library for web applications.
A curated list of single-file C/C++ libraries with minimal dependencies and permissive licenses.
A collection of minimal, cross-platform, standalone C headers for graphics, audio, input, and app framework.
An AirPlay and AirPlay 2 audio player for Linux, FreeBSD, and OpenBSD that streams audio from Apple devices and AirPlay sources.
A Python library for music and audio analysis, providing tools for feature extraction, visualization, and transformation.
An open-source cross-platform C++ framework for building desktop/mobile applications and professional audio plug-ins.
An open-source cross-platform C++ framework for building desktop, mobile, and audio plugin applications.
A free, open-source 2D game framework for creating cross-platform games with Lua.
An easy-to-use, flexible, and open-source podcast manager for Android.
A client-server audio player that synchronizes multiple clients for perfectly synced multiroom audio playback.
A client-server audio player that synchronizes multiple clients for perfectly synced multiroom audio playback.
An open-source C++ 3D engine with modern graphics, featuring a standalone editor, Lua scripting, and cross-platform support.
A single-file C audio library for playback, capture, and processing with no external dependencies.
A system-wide audio equalizer and volume mixer for macOS with free and pro features.
A Python library for audio feature extraction, classification, segmentation, and machine learning applications.
A free, open-source macOS menu bar app for per-app volume control, multi-device audio routing, and 10-band EQ.
A collection of single-file, dependency-free C/C++ libraries for game development and low-level programming.
A self-hosted music streaming server that serves as your personal music center.
A self-hosted music streaming server that serves as your personal music center.
A fully-fledged audio module for React Native music apps, featuring background playback, media controls, and caching.
A library for audio and music analysis, detecting events like onsets, pitch, tempo, and beats in audio signals.
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