Showing 36 of 79 projects
A cross-platform, low-level audio input and output library written in pure Rust.
Open-source C++ library for audio analysis, music information retrieval, and synthesis with Python bindings.
A modern library of UI components and hooks for building robust, customizable, and accessible video/audio players on the web.
UI components and hooks for building robust, customizable, and accessible video/audio players on the web.
A deep learning library for audio and music analysis, providing time-frequency transforms and feature extraction for tasks like classification and MIR.
A pure Rust library for demuxing media formats, reading metadata tags, and decoding audio codecs.
A graph-oriented live coding language and audio DSP library written in Rust for real-time music creation and audio development.
Rust bindings for SDL2, providing safe and idiomatic access to multimedia libraries for game development and interactive applications.
An audio library for PyTorch providing data manipulation, transformations, and dataset loaders for machine learning applications.
A customizable, extensible, accessible, and framework-agnostic media player supporting HTML5, HLS, YouTube, Vimeo, and more.
A fast, open-source JavaScript, Canvas, and Audio implementation for iOS and tvOS, functioning as a canvas-only browser.
A collection of helper classes for writing DirectX 11.x C++ code for Win32 desktop, Xbox One, and UWP applications.
A flexible, server-side music player daemon that plays audio through the server's sound card with remote control capabilities.
An open-source tool for audio matching and mastering that makes your track sound like a reference song.
A C++ SDK and tools for reading, writing, and processing MP4, MPEG-DASH, HLS, and CMAF media files with support for encryption and multiple codecs.
A comprehensive .NET audio library for playing, recording, encoding, decoding, and real-time processing of audio in C#.
A curated collection of awesome music libraries, tools, frameworks, and software across audio, notation, programming, and theory.
Cast audio and video from macOS or Linux to Google Cast devices and Sonos speakers with support for high-quality formats.
A Rust audio playback library with a simple API, supporting multiple audio formats through optional decoders.
A Go binding for the SDL2 library, enabling cross-platform multimedia application development in Go.
A Python library for audio data augmentation to improve the robustness of audio machine learning models.
A Go library for audio playback and processing with a simple Streamer interface.
A cross-platform windowing and multimedia library for Python, designed for games and visually rich applications.
A C++ command-line tool that generates waveform data and renders PNG images from MP3, WAV, FLAC, Ogg Vorbis, and Opus audio files.
A Flutter package for playing multiple audio files simultaneously across Android, iOS, web, Linux, Windows, and macOS.
A free, portable C/C++ audio engine for games with minimal dependencies and simple API.
A cross-platform game development library for C/C++ with multimedia, graphics, and input handling capabilities.
A cross-platform library for video game and multimedia programming with support for graphics, audio, input, and more.
A C library for cross-platform real-time audio input and output, supporting JACK, PulseAudio, ALSA, CoreAudio, and WASAPI.
A cross-platform music tracker for creating .MOD and .XM module files, compatible with Fasttracker II.
A JavaScript library for dynamic audio synthesis and manipulation using the Web Audio API, simplifying complex audio tasks.
A Swift SDK for fully local, low-latency audio AI on Apple devices, including transcription, text-to-speech, voice activity detection, and speaker diarization.
A low-level Go library for cross-platform sound playback with a simple context and player model.
A minimalistic, single-header MP3 decoder library focused on small size, speed, and ISO conformance.
A comprehensive audio effects library for the Web Audio API, offering overdrive, delay, reverb, and more.
A JavaScript library that simplifies creating and manipulating sounds with the Web Audio API.
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