Showing 11 of 11 projects
A macOS audio utility that automatically pauses music, controls per-app volumes, and records system audio.
A comprehensive Godot 4 template providing ready-to-use menus, settings, and tools to jumpstart game development.
A modern lightweight sound manager for ActionScript 3, simplifying audio playback with seamless transitions and built-in tweening.
A collection of small utility libraries for the LÖVE game development framework.
A LÖVE sound manager with advanced audio parsing for rhythm-based mechanics and synchronized visual effects.
Live updating audio system for GameMaker 2024.14 with real-time asset reloading and advanced audio tooling.
A macOS music management application with Apple Music-like UI for browsing, editing, and playing local audio files.
An ActionScript library providing robust reflection, serialization, seeded random number generation, cryptography, networking, and audio management.
A compact audio system library for GameMaker Studio 2.3 providing advanced audio management and effects.
A GameMaker Studio 2.3+ library for loading, unloading, and managing external OGG/WAV audio files with struct-based organization.
A lightweight audio engine and wrapper library for GameMaker Studio 2, providing enhanced audio capabilities.
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