Showing 36 of 215 projects
A free, open-source 2D game framework for creating cross-platform games with Lua.
A curated list of quality Lua packages, resources, and tools for game development, web platforms, and embedded systems.
A curated list of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
An open-source fantasy computer for creating and sharing tiny retro games and programs, built with LÖVE.
A 2D platformer game based on Community's Digital Estate Planning episode, built with the LÖVE engine.
A fast, game-oriented collision detection library for Lua focused on axis-aligned rectangles.
A Tiled map loader and renderer library for the LÖVE 2D game framework.
A Lua animation library for LÖVE that simplifies sprite sheet animation with grids and frame management.
A free and open-source PICO-8 API implementation in LÖVE for running PICO-8 games on other platforms.
A simple and easy-to-use 3D engine for the LÖVE 2D game framework.
A simple, flexible Entity Component System (ECS) library for Lua, designed for game development and complex simulations.
A 2D platformer combining Mario gameplay with Portal mechanics, built with the LÖVE framework.
A LÖVE-based 2D game engine for Lua, designed for multiplayer-first experiences with professional-grade features.
A library of chainable post-processing shaders for the LÖVE 2D game framework.
A port of the LÖVE game framework for creating homebrew games on Nintendo consoles.
A minimal Lua library for tweening (interpolating) numeric values in tables with various easing functions.
A simple resolution-handling library for LÖVE that lets you develop games with a fixed resolution while adapting to different window sizes.
An immediate mode GUI library for LÖVE game engine, providing simple UI widgets with layout management.
A powerful and easy-to-use 3D engine extension for the LÖVE 2D game framework.
A Lua script that automates packaging and distribution of LÖVE games for Windows, macOS, and Linux.
A comprehensive Lua utility library that extends the standard library and provides common algorithms and data structures for game development.
An immediate mode GUI toolkit for Love2D, enabling rapid UI creation for game development tools.
A lightweight immediate mode GUI module for LÖVE game engine, enabling in-game UI creation.
A Lua module that automatically hotswaps changed files in a running LÖVE game engine project.
A Lua table containing the complete LÖVE game framework API documentation for use in development tools.
Open-source multiplayer and network messaging server for Lua-based game engines like CoronaSDK, Moai, Gideros, LÖVE, and Defold.
A Lua binding of Dear ImGui for the LÖVE game engine, enabling immediate-mode GUI development.
A Lua-based Pac-Man clone with three mazes and easy level editing, built with the LÖVE game engine.
A comprehensive Lua math library for 2D/3D game development, providing vectors, matrices, quaternions, and geometric operations.
A browser-based debug console for the LÖVE game development framework.
A feature-complete Entity Component System library for LÖVE, focused on performance and ease of use.
A flexible camera system for LÖVE games with scaling, rotation, and coordinate transformation.
A LÖVE library for 3D rendering with scene graph support and glTF 2.0 asset loading.
A Love2D/Lua port of rot.js providing roguelike development tools like map generation, FOV, pathfinding, and display modules.
A LÖVE input library that unifies keyboard, mouse, and joystick controls with dynamic configuration.
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