Showing 36 of 85 projects
A free, open-source 2D game framework for creating cross-platform games with Lua.
A curated list of quality Lua packages, resources, and tools for game development, web platforms, and embedded systems.
A curated collection of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
A curated list of high-quality libraries, resources, and tools for the LÖVE 2D game framework.
An open-source fantasy computer for creating and sharing tiny retro games and programs, built with LÖVE.
A 2D platformer game based on Community's Digital Estate Planning episode, built with the LÖVE engine.
A fast, game-oriented collision detection library for Lua focused on axis-aligned rectangles.
A Tiled map loader and renderer library for the LÖVE 2D game framework.
A Lua animation library for LÖVE that simplifies sprite sheet animation with grids and frame management.
A free and open-source PICO-8 API implementation in LÖVE for running PICO-8 games on other platforms.
A simple and easy-to-use 3D engine for the LÖVE 2D game framework.
A simple, flexible Entity Component System (ECS) library for Lua, designed for game development and complex simulations.
A 2D platformer combining Mario gameplay with Portal mechanics, built with the LÖVE framework.
A LÖVE-based 2D game engine for Lua, designed for multiplayer-first experiences with professional-grade features.
A library of chainable post-processing shaders for the LÖVE 2D game framework.
A port of the LÖVE game framework for creating homebrew games on Nintendo consoles.
A minimal Lua library for tweening (interpolating) numeric values in tables with various easing functions.
A simple resolution-handling library for LÖVE that lets you develop games with a fixed resolution while adapting to different window sizes.
An immediate mode GUI library for LÖVE game engine, providing simple UI widgets with layout management.
A Lua script that automates packaging and distribution of LÖVE games for Windows, macOS, and Linux.
A powerful and easy-to-use 3D engine extension for the LÖVE 2D game framework.
A comprehensive Lua utility library that extends the standard library and provides common algorithms and data structures for game development.
A lightweight immediate mode GUI module for LÖVE game engine, enabling in-game UI creation.
An immediate mode GUI toolkit for Love2D, enabling rapid UI creation for game development tools.
A Lua module that automatically hotswaps changed files in a running LÖVE game engine project.
A Lua table containing the complete LÖVE game framework API documentation for use in development tools.
Open-source multiplayer and network messaging server for Lua-based game engines like CoronaSDK, Moai, Gideros, LÖVE, and Defold.
A Lua-based Pac-Man clone with three mazes and easy level editing, built with the LÖVE game engine.
A Lua binding of Dear ImGui for the LÖVE game engine, enabling immediate-mode GUI development.
A comprehensive Lua math library for 2D/3D game development, providing vectors, matrices, quaternions, and geometric operations.
A browser-based debug console for the LÖVE game development framework.
A feature-complete Entity Component System library for LÖVE, focused on performance and ease of use.
A flexible camera system for LÖVE games with scaling, rotation, and coordinate transformation.
A Love2D/Lua port of rot.js providing roguelike development tools like map generation, FOV, pathfinding, and display modules.
A LÖVE library for 3D rendering with scene graph support and glTF 2.0 asset loading.
A LÖVE input library that unifies keyboard, mouse, and joystick controls with dynamic configuration.
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