A WebAudio API playback library with dynamic filters for modern browsers, designed for PixiJS.
PixiJS Sound is a WebAudio API playback library that provides modern audio capabilities for web applications, particularly those built with PixiJS. It solves the problem of managing audio playback in browsers with features like pausing, volume control, and dynamic filters, making it ideal for games and interactive media.
Web developers and game creators using PixiJS who need robust audio playback with effects and seamless integration.
Developers choose PixiJS Sound for its tight integration with PixiJS, support for advanced audio filters, and simple API that handles complex audio scenarios without heavy dependencies.
WebAudio API playback library, with filters. Modern audio playback for modern browsers.
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Seamlessly works with the PIXI.Assets system, simplifying audio loading and management in PixiJS projects, as highlighted in the features.
Includes built-in filters like ReverbFilter and DistortionFilter for creating immersive audio effects without additional libraries, as listed in the README.
Leverages the WebAudio API for efficient, low-latency playback in supported modern browsers, ensuring high-quality audio handling.
Offers an easy API with methods like `sound.add` and `sound.play` for quick audio implementation, demonstrated in the usage examples.
Requires PixiJS to be imported first, making it unsuitable for non-PixiJS projects and adding unnecessary overhead for simple audio needs.
Only supports modern browsers from specific versions (e.g., Chrome 58+), excluding older ones that might still be in use, with no fallback provided.
Tied to specific PixiJS versions via a compatibility matrix (e.g., sound v4.x for PixiJS v5.x-v6.x), which can complicate upgrades and maintenance.