Showing 36 of 224 projects
A high-performance Java library for generating realistic business data with internationalization support.
A JAX-based research framework for differentiable and parallelizable acoustic simulations, running on CPU, GPU, and TPU.
An artificial life simulation system that evolves neural networks for artificial intelligence research.
An automatic code generator and C/GMRES-based solvers for nonlinear model predictive control (NMPC) in Jupyter.
A high-performance Rust library for simulating stochastic processes, with applications in quantitative finance, statistical modeling, and synthetic data generation.
An open-source CAD framework for designing, simulating, and deploying deep neural networks on embedded platforms.
A Python-based fork of Robocode for programming robot battle simulations with PyQt GUI.
A Clojure library implementing Hierarchical Temporal Memory (HTM) for temporal sequence learning and prediction.
A real-time oriented, platform independent 2D physics engine and library for interactive games and demos.
A C++ library for parsing URDF (Unified Robot Description Format) files, providing core data structures and XML parsing.
An open-source Object Pascal physics engine library for 3D games with rigid body dynamics and collision detection.
A C#/.NET client library for ROS2 enabling communication between ROS2 systems and C# applications like Unity3D.
A Swift library for simulating the Enigma encryption machine, enabling historical cipher experimentation.
An Android app implementing Conway's Game of Life with customizable rules, presets, and an interactive board.
Bullet 3D Physics bindings for Haxe, enabling cross-platform physics simulation for HL/C and JavaScript targets.
A testing library for Elm that provides a convenient API to test Elm programs as complete units, including interactive views, commands, and ports.
An R package for analyzing diffusion and contagion processes on networks, including statistical analysis, visualization, and simulation.
An Elixir library for 2D and 3D vector arithmetic, matrices, and quaternions for graphics and simulation.
A Python library for building, training, and deploying spiking neural networks with support for multiple simulation backends and neuromorphic hardware.
An open-source autonomous vehicle simulator forked from LGSVL, supporting Autoware and Apollo self-driving stacks.
A lightweight, fast, and portable 2D rigid body physics library for C# games based on Chipmunk2D.
A modular framework for executing genetic algorithms in Rust with a simple API.
A Node.js and browser library for generating random GeoJSON features like points, polygons, and linestrings.
ROS packages for parsing and working with URDF (Unified Robot Description Format) files.
An open-source Python library providing mathematical tire models for vehicle dynamics research and simulation.
A differentiable ray tracing toolbox for radio propagation simulations, built on JAX for optimization and machine learning.
A header-only C++ library for 2D and 3D data visualization using modern OpenGL.
A Java-based simulator for FRC robots written in Java, with support for C++ and Python.
Examples demonstrating integration of Yuka Game AI library with Babylon.js for 3D rendering.
A fast, lightweight 3D physics engine written in C# for .NET, Mono, and Xamarin applications.
An intense browser game simulating the high-pressure life of a supermarket cashier.
A Gymnasium-based benchmarking suite with realistic environments for evaluating reinforcement learning algorithms in practical scenarios.
A satisfying game about popping pimples and removing blackheads, whiteheads, and lipomas built with Godot Engine.
An Adobe AIR native extension that provides high-performance Bullet physics simulation for mobile and desktop apps.
A Godot 3.0 library providing fast implementations of common statistical distributions for game development.
A MicroPython-based WiFi manager for ESP devices that provides a web interface to configure and connect to networks.
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