Showing 8 of 8 projects
A high-performance 2D physics engine for games with continuous collision detection, multithreading, and SIMD optimization.
A direct port of the Bullet physics engine to JavaScript using Emscripten for web-based physics simulations.
A fast and flexible C++ library implementing state-of-the-art Rigid Body Dynamics algorithms and their analytical derivatives.
A lightweight 3D physics engine for JavaScript, converted from OimoPhysics.
A fast, differentiable physics engine built with JAX for massively parallel rigid body simulation on accelerator hardware.
A scalable multi-platform physics simulation SDK for real-time collision detection, rigid body dynamics, and character controllers.
An open-source C++ physics engine library for 3D simulations and games with rigid body dynamics and collision detection.
An efficient C++ library for robotics, optimal control, and model predictive control with a focus on online performance.
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