Showing 6 of 6 projects
A high-performance 2D physics engine for games with continuous collision detection, multithreading, and SIMD optimization.
A set of high-performance 2D and 3D physics engines written in Rust for games, animation, and robotics.
A 2D JavaScript/TypeScript physics engine for cross-platform HTML5 game development, rewritten from Box2D.
A 2D rigid body physics engine for JavaScript with collision detection, contacts, friction, motors, springs, and advanced constraints.
A fast, lightweight 2D rigid body physics library written in C, designed specifically for video games.
A fast, lightweight 2D rigid body physics library written in C, designed specifically for video games.
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