Showing 8 of 8 projects
A cross-platform graphics framework for building and extending game engines across PC, mobile, and consoles.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A free and open-source 3D voxel editor for creating graphics from cubes, available on desktop and mobile platforms.
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a 200Hz physics simulation.
A collection of small C++17 libraries for building data-oriented physically-based graphics algorithms.
A CPU-only, unidirectional path tracing engine written in pure Go for physically-based rendering.
An open-source library of high-performance, high-quality denoising filters for ray-traced images using deep learning.
A curated collection of bookmarks and resources for game development and real-time graphics programming.
Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.