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glsl_trace

MITC++

A library for debugging and profiling GLSL shaders in Vulkan and OpenGL applications.

GitHubGitHub
35 stars6 forks0 contributors

Overview

Library for shader debugging and profiling for Vulkan and OpenGL

Quick Stats

Stars35
Forks6
Contributors0
Open Issues0
Last commit3 years ago
CreatedSince 2020

Tags

#vulkan#graphics#opengl#ray-tracing#vulkan-api#shader-debugging#cplusplus#glsl#performance-profiling#gpu

Built With

G
GLEW
G
GLFW
g
glslang
S
SPIRV-Cross
C
C++

Included in

Vulkan3.7k
Auto-fetched 1 day ago

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