Showing 36 of 65 projects
A free and open-source desktop application that upscales and enhances low-resolution images using AI models like Real-ESRGAN.
An early PlayStation 4 emulator for Windows, Linux, macOS, and FreeBSD written in C++.
A high-performance neural network inference framework optimized for mobile platforms, enabling efficient AI deployment on edge devices.
A real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2.
An offline desktop application for transcribing and translating audio/video files, live recordings, and YouTube links using OpenAI's Whisper.
A free and open-source PlayStation 3 emulator and debugger written in C++ for Windows, Linux, macOS, and FreeBSD.
A cross-platform, safe, pure-Rust graphics API that runs natively on Vulkan, Metal, D3D12, OpenGL, and WebGPU.
A cross-platform, graphics API agnostic rendering library that follows a 'Bring Your Own Engine/Framework' style.
A cross-platform, graphics API agnostic rendering library that follows a 'Bring Your Own Engine/Framework' style.
A real-time, nanosecond-resolution hybrid frame and sampling profiler for games and applications with CPU, GPU, and memory telemetry.
A blazing-fast, lightweight deep learning inference engine from Alibaba, optimized for on-device LLMs and Edge AI.
A multi-platform library for OpenGL, OpenGL ES, and Vulkan development, providing window creation, input handling, and context management.
An early-stage interactive application and rendering engine for Windows, developed as an educational tool for game engine design.
A frame-capture based graphics debugger for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development.
A fast, accurate PlayStation 1 emulator focusing on performance, compatibility, and long-term maintainability across multiple platforms.
A free, open-source, cross-platform game engine for creating high-performance 2D/3D games and instant web entertainment.
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load, and other performance metrics on Linux.
An open-source C# game engine for realistic rendering and VR, featuring a visual editor and cross-platform support.
An open-source C++ 3D engine with modern graphics, featuring a standalone editor, Lua scripting, and cross-platform support.
A high-quality modern 3D game engine written in C++ and C# with a focus on fast workflow and stunning graphics.
MoltenVK layers a subset of the Vulkan graphics and compute API over Apple's Metal framework, enabling Vulkan applications to run on macOS, iOS, tvOS, and visionOS.
A cross-platform graphics framework for building and extending game engines across PC, mobile, and consoles.
A low-level, cross-platform graphics and compute abstraction library for Rust with a Vulkan-like API.
A lightweight Java library providing cross-platform, high-performance bindings to native APIs for graphics, audio, parallel computing, and XR.
A safe and rich Rust wrapper around the Vulkan graphics API, preventing invalid usage through compile-time and runtime checks.
High-speed .NET bindings for OpenGL, Vulkan, DirectX, and other multimedia, graphics, and compute APIs.
Open-source C++ game engine for creating cross-platform 2D/3D mobile and desktop games.
A micro-compositor window manager for games that reduces latency and provides resolution scaling, originally developed for SteamOS.
A proven, modular C++ rendering engine for building high-performance 3D applications and custom game engines.
A multi-language loader-generator for Vulkan, OpenGL, GLES, EGL, GLX, and WGL based on official specifications.
A modern cross-platform low-level graphics API abstraction layer and rendering framework for game engines and 3D applications.
A conformant OpenGL ES implementation that translates OpenGL ES API calls to Vulkan, Direct3D, Metal, and other native graphics APIs.
A free, open-source 3D real-time strategy game with a story-driven campaign, online multiplayer, and customizable units.
Header-only C++ bindings for the Vulkan graphics API, offering type safety, RAII handles, and STL support without runtime overhead.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
A curated list of awesome Vulkan libraries, debuggers, tutorials, samples, and resources for graphics developers.
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