Showing 22 of 22 projects
An open-source library for rapid development of software dealing with 3D data, with support for C++ and Python.
A curated repository of resources, datasets, and research papers for 3D machine learning, covering computer vision, graphics, and deep learning.
An open-source raster to vector graphics converter that efficiently transforms images into compact SVG files.
A C++ library providing efficient and reliable algorithms for computational geometry problems.
An open-source, portable system for processing and editing unstructured 3D triangular meshes from 3D scanning.
A free, open-source WebGL-based point cloud renderer for visualizing massive datasets directly in web browsers.
A simple C++ geometry processing library for manipulating and analyzing 3D meshes.
A comprehensive linear algebra library for Rust with support for statically-sized and dynamically-sized matrices.
A lightweight, single-file C++11 library for loading Wavefront OBJ 3D models with no dependencies.
A step-by-step tutorial for learning the Vulkan graphics and compute API from the ground up.
A huge library of MatCap (Material Capture) PNG textures for 3D graphics, organized by color.
A collection of small C++17 libraries for building data-oriented physically-based graphics algorithms.
A collection of 45 OpenGL 3.x and 4.x examples with GLSL shaders demonstrating modern graphics programming techniques.
A curated list of awesome OpenGL libraries, debuggers, tutorials, and resources for graphics programming.
A curated collection of high-quality OpenGL libraries, debuggers, tutorials, and resources for graphics developers.
A curated collection of papers, code, and resources on neural rendering techniques for computer vision and graphics.
A robust, format-agnostic library for reading, writing, and processing images, designed for VFX and animation pipelines.
A CPU-only, unidirectional path tracing engine written in pure Go for physically-based rendering.
An open-source library of high-performance, high-quality denoising filters for ray-traced images using deep learning.
A collection of identical 3D scenes implemented across 20+ graphics APIs, engines, and platforms for rendering comparison.
A C++ library for collision detection, distance computation, and proximity queries between 3D geometric models.
A lightweight C++/Python library for 3D data processing, geometry algorithms, and rendering with an easy-to-use API.
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