A lightweight C++/Python library for 3D data processing, geometry algorithms, and rendering with an easy-to-use API.
Easy3D is a lightweight, easy-to-use, and efficient library for processing and rendering 3D data. It provides data structures for 3D models, a wide range of geometry algorithms, and advanced rendering techniques, abstracting low-level OpenGL complexities. The library is implemented in C++ with Python bindings, targeting research, education, and 3D application development.
Researchers, educators, and developers working with 3D data processing, computer graphics, or geometry algorithms who need a simple yet powerful library for visualization and modeling. It's also suitable for students learning 3D programming or professionals building custom 3D applications.
Developers choose Easy3D for its balance of simplicity and functionality, offering both geometry processing algorithms and rendering capabilities in one library. Its easy-to-use API, Python bindings, and multiple viewer options make it more accessible than lower-level alternatives while maintaining performance.
A lightweight, easy-to-use, and efficient library for processing and rendering 3D data (C++ & Python)
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Provides optimized representations for point clouds, meshes, and graphs with easy property management and automatic handling of non-manifold geometry, as highlighted in the key features.
Encapsulates modern OpenGL/GLSL complexities, allowing high-performance rendering without low-level API calls, demonstrated in code examples for imposters and shaders.
Supports multiple GUI frameworks (GLFW, Qt, wxWidgets) with dedicated tutorials, enabling customization for different application needs.
Includes Python bindings that allow using core functionalities in scripts, making it accessible for rapid prototyping and education beyond C++.
Critical algorithms like CGAL-based mesh processing are disabled by default and require manual configuration, adding setup complexity for advanced use cases.
Requires CMake and handling of third-party libraries, which can be challenging on some platforms, especially with optional dependencies like Qt or CGAL.
Licensed under GPL, which imposes copyleft requirements that may not be suitable for proprietary or commercial software development.