Showing 36 of 62 projects
Run large language models (LLMs) privately on everyday desktops and laptops without requiring API calls or GPUs.
A dynamic instrumentation toolkit for injecting JavaScript into native apps on Windows, macOS, GNU/Linux, iOS, Android, and QNX.
A modern C++ toolkit for machine learning, computer vision, and data analysis applications.
Fast, state-of-the-art tokenizers for training and tokenization, optimized for both research and production.
A command-line tool and library that generates regular expressions from user-provided test cases.
A cross-platform library implementing native protocols to communicate with iOS devices without proprietary dependencies.
A powerful double-entry accounting system accessed entirely from the UNIX command line, using plain text files for data storage.
A fast, header-only C++ machine learning library with bindings for Python, R, Julia, and Go.
A cross-platform library to parse, modify, and abstract executable formats like ELF, PE, and Mach-O.
A proven, modular C++ rendering engine for building high-performance 3D applications and custom game engines.
An ultra-fast JSON encoder and decoder written in C with Python bindings, designed for high-performance data serialization.
A lightweight, single-file C++11 library for loading Wavefront OBJ 3D models with no dependencies.
Open-source C++ library for audio analysis, music information retrieval, and synthesis with Python bindings.
A neural network library optimized for dynamic structures that change per training instance, with C++ and Python bindings.
A unified and efficient machine learning toolbox with C++ core and multi-language interfaces, developed since 1999.
A language and runtime that optimizes performance of data-intensive applications by lazily building and optimizing computations across libraries.
A C++ library for computational geometry and spatial indexing on the sphere, designed for geographic data.
A robust, format-agnostic library for reading, writing, and processing images, designed for VFX and animation pipelines.
An open-source sampling-based motion planning library with over 40 algorithms and SIMD-accelerated performance for robotics and autonomous systems.
A modular C++ library implementing the Iterative Closest Point (ICP) algorithm for aligning 2D and 3D point clouds in robotics and computer vision.
A lightweight C++/Python library for 3D data processing, geometry algorithms, and rendering with an easy-to-use API.
Interactive maps in Jupyter notebooks using Leaflet.js with Python bindings.
A C++-based high-performance parallel environment execution engine for vectorized reinforcement learning simulations.
A framework for building parallel, multi-disciplinary simulation software, focusing on modularity, extensibility, and high-performance computing.
Deep Python bindings for Clojure enabling seamless interop, allowing Clojure to call Python libraries and vice versa.
A C++ library for parallel text file reading with CSV support and Python bindings.
A high-performance, portable deep reinforcement learning library for continuous control, optimized for speed across CPUs, GPUs, and microcontrollers.
A C++ library for handling high-definition map data in automated driving, supporting 2D/3D maps, routing, and traffic rules.
A library for computing time-optimal path parameterization for robots subject to kinematic and dynamic constraints.
A high-performance PDF toolkit for text/image extraction, markdown conversion, and PDF editing, built in Rust with Python, WASM, CLI, and MCP server bindings.
A comprehensive netlist reverse engineering and manipulation framework for hardware analysis, akin to IDA or Ghidra for hardware.
A fast and flexible deep learning system with NumPy-like NDarray interface and easy multi-GPU support.
A hyperparameter-free gradient boosting machine with a simple budget parameter, built for high performance with Rust and bindings for Python and R.
A lightweight, super fast C/C++ and Python library for sequence alignment using edit (Levenshtein) distance.
A multi-platform isometric game engine with C++ core and Python bindings for creating extensible 2D games.
A Python CFFI extension providing a complete and Pythonic wrapper for the Vulkan graphics and compute API.
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