Showing 23 of 23 projects
A free and open-source parametric 3D CAD modeler for designing real-life objects of any size.
A Godot 4 addon for procedurally scattering props and scenes across 3D environments using a non-destructive modifier stack.
A Python library for generating 3D meshes from signed distance functions (SDFs) with a simple API.
A JavaScript library for constructive solid geometry (CSG) operations on 3D meshes using BSP trees.
An open-source node-based software for procedural 3D content creation, built with the Godot engine.
A lightweight C++/Python library for 3D data processing, geometry algorithms, and rendering with an easy-to-use API.
A Godot plugin for quickly blocking in levels with click-and-drag block creation, material editing, and automatic collision.
A cross-platform, professional procedural terrain generation and texturing tool for creating realistic 3D landscapes.
Award-winning, efficient C++ tools for processing LiDAR data in LAS/LAZ formats with multi-core batch processing.
A fast, memory-efficient Constructive Solid Geometry library for three.js using a Bounding Volume Hierarchy approach.
A Godot 4 plugin that imports Quake .map and Valve .vmf files to generate scenes, materials, and collision.
A collection of practical ARKit 2.0 sample projects for iOS developers, featuring drawing, 3D modeling, physics, and face detection.
Mesh simplification library that preserves UV seam boundaries for seamless texture reuse across decimation levels.
A Godot plugin for creating, editing, and importing voxel content with in-engine editors and optimized meshing.
A web-based 3D presentation tool that creates animated transitions between slides using 3D models, images, and text.
An iOS app that uses ChatGPT to generate ARKit code from spoken prompts, placing and manipulating 3D objects in augmented reality.
A Godot plugin for in-editor box modeling, enabling 3D level prototyping and gray boxing directly within the Godot editor.
A tool to unwrap 3D models into printable 2D layouts for creating physical papercraft models.
A Godot Engine plugin for generating 3D trees with SpeedTree-like procedural generation capabilities.
A Blender-to-Godot addon that transforms 3D models into functional gameplay elements with minimal manual setup.
A curated collection of tools and libraries for exporting 3D models to SVG format for pen plotters.
A Godot plugin that automatically generates collision shapes for multiple 3D objects with a single click.
A web-based 3D face capture tool using Babylon.js and Mediapipe to generate face meshes from webcam input.
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