Showing 18 of 18 projects
Generates bitmaps and tilemaps that are locally similar to a single input example, using a constraint-solving algorithm inspired by quantum mechanics.
A free, open-source, turn-based survival game set in a procedurally generated post-apocalyptic world.
A simple Minecraft clone written in C using modern OpenGL with online multiplayer support.
An open-source traditional roguelike dungeon crawler with randomized levels, enemies, and hundreds of items.
A free web application for generating and editing highly customizable interactive fantasy maps for writers, game masters, and cartographers.
A procedural texture authoring and 3D model painting tool built on the Godot game engine.
A traditional roguelike game featuring pixel-art graphics and a streamlined interface for mobile and desktop.
A C++ module for creating real-time editable volumetric terrains in the Godot Engine 4.
A procedural Blender pipeline for generating photorealistic training images for computer vision and machine learning.
A roguelike dungeon crawler featuring tactical combat, diverse character skills, deity worship, and procedurally generated levels.
A Godot 4 addon for procedurally scattering props and scenes across 3D environments using a non-destructive modifier stack.
A curated collection of resources on digital morphogenesis, covering growth algorithms, math/physics topics, and code patterns for generative form creation.
A heightmap-based terrain plugin for Godot Engine 4.1+, featuring texture painting, LOD, grass, and holes.
A browser-based roguelike dungeon crawler with ASCII graphics, procedurally generated content, and built with Dart.
A 2D online multiplayer submarine survival game set in the icy oceans of Jupiter's moon Europa.
A Python library for generating 3D meshes from signed distance functions (SDFs) with a simple API.
An open-source node-based software for procedural 3D content creation, built with the Godot engine.
A thin, modular C++ game engine designed for building games directly from C++ with full control and fast iteration.
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