Showing 4 of 4 projects
Generate detailed Minecraft worlds from real-world geography and architecture using OpenStreetMap and elevation data.
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
An in-game Minecraft map editor with selections, schematics, copy/paste, brushes, and scripting for creative building and server management.
A heightmap-based terrain plugin for Godot Engine 4.1+, featuring texture painting, LOD, grass, and holes.
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