Showing 6 of 6 projects
A high-performance, editable terrain system for Godot 4, built as a C++ GDExtension addon.
A heightmap-based terrain plugin for Godot Engine 4.1+, featuring texture painting, LOD, grass, and holes.
A GDExtension terrain heightmap editor for Godot 4.5 featuring sculpting, texture painting, LOD, and MultiZones.
A tiny C library for heightmap, normal map, and distance field generation with no dependencies.
A C# library for working with Digital Elevation Models (DEM) to query elevations, generate 3D terrain models, and perform terrain analysis.
A C# library for processing digital elevation models with 3D terrain generation, elevation queries, and intervisibility reports.
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