A lightweight C++ Vulkan abstraction framework that simplifies API usage while preserving Vulkan semantics and minimizing overhead.
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
ncnn is a high-performance neural network inference framework optimized for the mobile platform
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS.
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