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A general-purpose GPU compute framework built on Vulkan for cross-vendor graphics cards, enabling high-performance data processing and machine learning.
Source code examples for the 'API without Secrets: Introduction to Vulkan' tutorial series.
A comprehensive collection of code examples and recipes for learning and implementing the Vulkan graphics API.
A collection of C++ Vulkan examples and demos using the Vulkan-Hpp C++ API and GLFW for cross-platform rendering.
A lightweight C++ Vulkan abstraction framework that simplifies API usage while preserving Vulkan semantics and minimizing overhead.
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