Showing 36 of 156 projects
A gravity-bending puzzle platformer game built with Godot Engine where players manipulate gravity to solve block puzzles.
An open-source engine recreation of Ultima Underworld and Ultima Underworld 2 using the Godot Engine.
A GDScript and Godot Engine client for connecting to Phoenix Framework Channels, enabling real-time communication in games and applications.
A Text Interface Engine plugin for Godot to create RPG-style dialogue with controllable text output.
A Godot 4 addon for importing Tiled map editor files (.tmx, .tmj) into your game projects.
A CLI tool to build and publish Godot games to the App Store and Google Play without requiring Xcode or Android Studio.
A Godot tool for programmatically creating and managing UI themes using GDScript, with live preview and style inheritance.
A soothing pastel theme collection for the Godot game engine, offering four color variants for both text editor and interface.
A graph-based quest editor and manager plugin for Godot 4, enabling visual quest design and runtime management.
A Godot plugin for self-hostable game services including leaderboards, player authentication, multiplayer, and game saves.
A Godot 3.x add-on providing level of detail (LOD) for meshes, lights, and particles to significantly improve performance in large scenes.
A Bomberman-style local multiplayer game built with Godot Engine for learning purposes.
A Godot 4.x addon that synchronizes CollisionShape2D with AnimatedSprite2D frames for dynamic hitboxes, hurtboxes, and hardboxes.
An incremental experimental minimalistic idle game inspired by A Dark Room, built with Godot.
A C++ Godot Engine module providing a comprehensive entity and spell system for building complex 2D/3D RPGs with optional multiplayer support.
A collection of pure GDScript addons for Godot, including networking, UI, debugging, and database tools.
A flexible quest management system for Godot Engine, enabling hierarchical quest trees, detailed state tracking, and custom conditions.
A Godot 4 add-on providing fast, high-quality antialiased drawing for Line2D, Polygon2D, and regular polygons across all renderers.
A Godot 4 C# game template with ENet multiplayer, visual in-game debugging, and performance-optimized components.
A Blender-to-Godot addon that transforms 3D models into functional gameplay elements with minimal manual setup.
A graph-based visual dialogue system plugin for Godot 4.5+ to create game dialogues easily.
A Godot Engine addon providing a GDScript-native SDK and editor integration for Azure PlayFab game services.
An open-source mobile game built with Godot Engine, designed as an educational tutorial project.
A plugin that adds Godot Engine and GDScript language support to IntelliJ-based IDEs.
A Godot plugin for creating Discord bots using GDScript with full API support.
A GDScript-based GIF exporter for Godot Engine, enabling frame-by-frame animation export from Godot projects.
A Godot Engine 4.x addon providing a horizontal selector with navigation controls, modular components, and rich customization.
A Neovim plugin for Godot 4 development, providing GDScript/GDShader LSP, DAP debugging, formatting, and in-editor Godot documentation.
A node-based interactive dialogue editor for writers and programmers, outputting Yarn Script files for games.
A basic implementation of Beat Saber's core VR gameplay mechanics using the Godot game engine, primarily for Oculus Quest.
A C# source generator for Godot 3.x that provides onready-like features for C# scripts without reflection.
An infinite scrolling grid component for the Godot 3.x game engine, enabling procedural 2D worlds and parallax effects.
A Godot addon to control OBS Studio via obs-websocket from within Godot games and applications.
A Godot 4.6+ add-on for managing 2D and 3D scenes as assets with organization, search, and quick access.
A C++ Godot engine module for creating voxel worlds with editor integration, gameplay features, and extendability.
An in-memory, Redis-like key-value store for Godot, providing rich data structures and pub/sub messaging.
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