Showing 11 of 119 projects
A Neovim plugin for Godot 4 development, providing GDScript/GDShader LSP, DAP debugging, formatting, and in-editor Godot documentation.
A command-line tool to install, manage, and switch between different versions of the Godot Engine.
Integrates the NDI® SDK with Godot for video streaming and playback within the game engine.
A fire-and-forget event-based audio triggering system for Godot, enabling audio playback with simple trigger strings.
A comprehensive inventory management system for the Godot Game Engine with stacking, slot operations, and runtime debugging.
A breakout-style arcade game built with Godot Engine to learn game development concepts.
A desktop application that converts clipboard text into speech, allowing background audio narration of web pages.
A Godot Engine project template with code formatting, license tracking, CI/CD, and addon management.
A simple first-person shooter camera implementation for Godot, designed to teach GDscript and camera mechanics.
FMOD audio engine integration module for Godot 4, enabling professional audio features in games.
A lightweight notification system for Godot Engine 3, enabling decoupled communication between game objects.
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