Showing 36 of 2098 projects
A single-file, unlicensed 3D game engine/framework written in C, featuring an integrated asset pipeline and cross-platform support.
A fast-paced local party game where 1-4 players pilot starships in 2D top-down arena battles.
A classic retro space shooter game built with Python and Pygame, featuring power-ups, health bars, and custom sound effects.
A benchmark comparison of 50 game scripting languages for embedding in C++ projects, focusing on performance and practical requirements.
A tilemap editor for Game Boy, GBC, GBA, NDS, SNES, Genesis, and TG16 projects, supporting Pokémon disassemblies and hacks.
A high-level Rust binding for Lua 5.2, enabling safe interaction with Lua variables, functions, and tables.
A Godot 4 add-on for importing raster graphics and animations from Aseprite, Krita, Pencil2D, Piskel, and Pixelorama files.
A curated collection of chess-related resources including libraries, tools, websites, and educational materials.
A Flutter package for creating custom drawings, animations, and interactive scenes with a display list API inspired by Flash.
A collection of self-contained micro-modules for Lua providing utilities like OOP, state machines, async patterns, and testing.
A collection of self-contained micro-modules for Lua, providing utilities for OOP, async code, events, and more.
A Unity camera system that ensures pixel-perfect rendering for 2D pixel art games by eliminating scaling artifacts and diagonal smoothing.
A full-featured React library for building interactive 3D applications with the PlayCanvas engine.
An unofficial client to install Unreal Engine and manage purchased assets, projects, plugins, and games from the Epic Games Store.
A UI system for MonoGame projects providing panels, buttons, text inputs, and other essential UI elements for game development.
A 3D game engine for GameCube, Wii, 3DS, Windows, Linux, and Android.
A lightweight Lua virtual machine that runs in web browsers, enabling Lua scripting for web applications.
A vertex painting addon for the Godot game engine that enables direct vertex color painting on 3D meshes.
Extensible, type-safe command console for Roblox developers to create admin commands and game system integrations.
A web-based character skinning and animation library focused on IK rigs, independent from rendering engines.
An open-source real-time strategy game where players build underground dungeons, command creatures, and battle opponents with traps and spells.
A collection of plugins that enhance Godot game development in JetBrains IDEs, providing GDScript and C# support.
A texture atlas generation tool that performs mesh segmentation, surface parameterization, and chart packing for light map creation.
A C# implementation of Cocos2D and Cocos3D APIs for building cross-platform games with MonoGame.
A general-purpose, extensible C++ extension module for the Godot Engine, adding missing functionality and performance optimizations.
A powerful and easy-to-use 3D engine extension for the LÖVE 2D game framework.
A cross-platform native backend for Haxe projects, enabling deployment to iOS, Android, Windows, Mac, and Linux.
A curated list of wgpu code, resources, and projects for graphics and game development in Rust.
A high-performance, cross-platform 3D game engine with Vulkan/DirectX 12 support, built on a novel 'Everything is an asset' design principle.
JavaScript library that simplifies HTML5 canvas development by providing an object-based drawing API.
A Godot plugin for creating, editing, and importing voxel content with in-engine editors and optimized meshing.
A collection of syntax themes for the Godot Engine's built-in script editor.
A sandbox framework for fast prototyping of tile-based games in HTML5 and JavaScript.
A C# library for implementing behavior trees in game AI, providing a modular framework for creating complex NPC behaviors.
A curated list of awesome libraries, snippets, guides, and projects for the GameMaker game engine.
A fast, lightweight tweening library for Lua, enabling smooth animations and transitions for game objects and UI elements.
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