Showing 36 of 2099 projects
A collection of free, ready-to-use GUI themes for LibGDX's Scene2D UI framework.
An open-source BASIC programming language for creating Windows applications and games with DirectX support.
A 3D graphics library for Ruby, heavily based on Three.js, enabling 3D scene creation and manipulation.
A 3D graphics library for Ruby, heavily based on Three.js, enabling 3D scene creation and rendering.
Extensible, type-safe command console for Roblox developers to create admin commands and game system integrations.
A 3D game engine for GameCube, Wii, 3DS, Windows, Linux, and Android.
A .NET binding for the Vulkan graphics and compute API, enabling high-performance 3D applications on Windows, Mac, Linux, and Android.
An unofficial client to install Unreal Engine and manage purchased assets, projects, plugins, and games from the Epic Games Store.
A single-file, unlicensed 3D game engine/framework written in C, featuring an integrated asset pipeline and cross-platform support.
A fast-paced local party game where 1-4 players pilot starships in 2D top-down arena battles.
A classic retro space shooter game built with Python and Pygame, featuring power-ups, health bars, and custom sound effects.
A collection of self-contained micro-modules for Lua providing utilities like OOP, state machines, async patterns, and testing.
A collection of self-contained micro-modules for Lua, providing utilities for OOP, async code, events, and more.
A benchmark comparison of 50 game scripting languages for embedding in C++ projects, focusing on performance and practical requirements.
A high-level Rust binding for Lua 5.2, enabling safe interaction with Lua variables, functions, and tables.
A Flutter package for creating custom drawings, animations, and interactive scenes with a display list API inspired by Flash.
A Unity camera system that ensures pixel-perfect rendering for 2D pixel art games by eliminating scaling artifacts and diagonal smoothing.
A UI system for MonoGame projects providing panels, buttons, text inputs, and other essential UI elements for game development.
A powerful and easy-to-use 3D engine extension for the LÖVE 2D game framework.
A curated list of awesome libraries, snippets, guides, and projects for the GameMaker game engine.
A collection of plugins that enhance Godot game development in JetBrains IDEs, providing GDScript and C# support.
A web-based character skinning and animation library focused on IK rigs, independent from rendering engines.
A lightweight Lua virtual machine that runs in web browsers, enabling Lua scripting for web applications.
A modern package manager for Roblox projects, inspired by Cargo and npm.
A vertex painting addon for the Godot game engine that enables direct vertex color painting on 3D meshes.
An open-source real-time strategy game where players build underground dungeons, command creatures, and battle opponents with traps and spells.
A curated list of wgpu code, resources, and projects for graphics and game development in Rust.
A texture atlas generation tool that performs mesh segmentation, surface parameterization, and chart packing for light map creation.
A Godot 4 template with curated plugins, essential features, and best practices for kick-starting game projects in GDScript.
A collection of syntax themes for the Godot Engine's built-in script editor.
A general-purpose, extensible C++ extension module for the Godot Engine, adding missing functionality and performance optimizations.
A C# implementation of Cocos2D and Cocos3D APIs for building cross-platform games with MonoGame.
A curated list of awesome resources, tools, tutorials, and projects for the PlayCanvas game engine and platform.
A cross-platform native backend for Haxe projects, enabling deployment to iOS, Android, Windows, Mac, and Linux.
A high-performance, cross-platform 3D game engine with Vulkan/DirectX 12 support, built on a novel 'Everything is an asset' design principle.
A Godot plugin for creating, editing, and importing voxel content with in-engine editors and optimized meshing.
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