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OpenDungeons

NOASSERTIONC++0.7.1

An open-source real-time strategy game where players build underground dungeons, command creatures, and battle opponents with traps and spells.

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499 stars71 forks0 contributors

What is OpenDungeons?

OpenDungeons is an open-source real-time strategy game inspired by Dungeon Keeper and Evil Genius, where players build underground dungeons, command creatures, and battle opponents using spells and traps. It offers both singleplayer skirmishes and multiplayer modes, developed collaboratively by a community over six years. The game solves the need for a free, community-driven alternative to classic dungeon management strategy games.

Target Audience

Gamers and developers interested in real-time strategy games, particularly fans of Dungeon Keeper or Evil Genius, and open-source enthusiasts looking to contribute to game development projects.

Value Proposition

Developers choose OpenDungeons for its faithful recreation of classic dungeon management gameplay as a free, open-source alternative. Its community-driven development model allows for transparency, customization, and contributions, unlike proprietary counterparts.

Overview

Open source game inspired by Dungeon Keeper - Dark, damp and dangerous... | Not actively developed anymore

Use Cases

Best For

  • Fans of Dungeon Keeper seeking a free, open-source alternative
  • Players who enjoy real-time strategy with base-building elements
  • Community-driven game development contributors
  • Multiplayer strategy gaming with trap and spell mechanics
  • Singleplayer skirmish modes in fantasy settings
  • Experimentation with open-source game engines like OGRE

Not Ideal For

  • Players seeking a game with active developer support and regular content updates
  • Teams wanting to contribute to a thriving, current open-source project with frequent commits
  • Developers looking for a modern game engine with up-to-date documentation and easy setup

Pros & Cons

Pros

Classic Gameplay Inspiration

Faithfully replicates real-time strategy and base-building mechanics from Dungeon Keeper and Evil Genius, offering a nostalgic experience for fans, as stated in the README's description.

Community-Driven Development

Welcomes contributors of all skill levels through forums, IRC, and GitHub, fostering a collaborative environment over six years of development.

Multiplayer and Singleplayer Modes

Supports both competitive multiplayer games and solo skirmishes, providing varied gameplay options directly mentioned in the README.

Full Source Access

Open-source code and assets allow for customization and learning, with detailed build instructions and repository organization provided.

Cons

Archived Project Status

The main repository is no longer actively maintained, with developers moved on, leading to potential bugs and lack of updates, as noted in the README's state update.

Complex Build Process

Requires specific, older versions of dependencies like OGRE 1.9.x and a C++11 compiler, making setup challenging for newcomers, per the build instructions.

Limited In-Game Guidance

No built-in tutorial; players must rely on external resources like video tutorials and wiki pages, which the README admits is a temporary solution.

Open Source Alternative To

OpenDungeons is an open-source alternative to the following products:

D
Dungeon Keeper

A classic strategy video game where players build and manage dungeons, trap heroes, and command creatures as an evil dungeon keeper.

E
Evil Genius

Evil Genius is a video game development studio known for creating simulation and strategy games, most notably the 'Evil Genius' series where players control a villain building a secret lair. The company focuses on humorous, stylized game design.

Frequently Asked Questions

Quick Stats

Stars499
Forks71
Contributors0
Open Issues144
Last commit9 months ago
CreatedSince 2014

Tags

#strategy-game#cmake#game-development#real-time-strategy#open-source-game#cplusplus#multiplayer-game

Built With

S
SFML
C
CMake
B
Boost
C
C++

Links & Resources

Website

Included in

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Auto-fetched 18 hours ago

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