Showing 36 of 53 projects
A Qt binding for Go that enables writing cross-platform GUI applications in Go, JavaScript, Dart, Haxe, and Swift.
An open-source, user-friendly 2D level editor designed for modern game development workflows.
A cross-platform, high-performance graphics engine for game development using the Haxe language.
An open-source 3D game engine with full Blender integration for a unified game development workflow.
A free, cross-platform 2D game engine built with Haxe and OpenFL for native multi-platform deployment.
An open-source library for cross-platform creative development, inspired by Flash and AIR APIs.
A low-level, ultra-portable SDK for building high-performance games and media applications across all platforms.
A low-level, ultra-portable SDK for building high-performance games and media applications across all platforms.
A high-performance virtual machine for executing Haxe code across multiple platforms.
A foundational Haxe framework providing unified APIs for cross-platform development across native, web, and mobile targets.
A 2D game engine for cross-platform development targeting HTML5, Flash, Android, and iOS.
A lightweight base structure for creating games using the Heaps framework and Haxe language.
An extensible IDE for Heaps game engine, providing tools for 3D/2D asset editing, level design, and visual effects.
A structured database and level editor with a local web app for editing static data like game assets.
A cross-platform native backend for Haxe projects, enabling deployment to iOS, Android, Windows, Mac, and Linux.
A plugin for Unreal Engine 4 that enables game development using the Haxe programming language with full C++ API access.
A curated list of game development resources, engines, libraries, and tools for the Haxe programming language.
The core library of the HaxeUI framework for building cross-platform user interfaces with Haxe.
A lightweight web service for synchronized video watching with chat, leader controls, and support for YouTube, MP4, and other players.
An open-source, high-performance code editor for GameMaker projects, offering modern features and a comfortable editing experience.
A Haxe library providing parametrized, cross-platform data structures optimized for game development.
A cross-platform 2D framework written in Haxe that exports natively to desktop, mobile, web, and Unity.
A portable immediate mode UI library for tools and debug interfaces, built with Haxe and Kha.
A collection of high-performance utility libraries for Haxe projects, including math, color, and decision-making helpers.
A cross-platform Stage3D framework for creating hardware-accelerated 2D games and graphical applications in Haxe, TypeScript, JavaScript, or ActionScript 3.
A Haxe GDExtension for Godot 4, enabling game development with Haxe nodes that integrate seamlessly into Godot scenes.
Haxe externs for the Defold game engine, enabling type-safe game development with full API support.
An open-source, real-time 3D engine for building cross-platform games and applications with OpenFL.
A Haxe-based game engine for creating Flash, HTML5, iOS, Android, and desktop games without coding.
A GUI library for creating UI elements and managing UI events in HaxeFlixel games.
A Separating Axis Theorem (SAT) collision detection library for Haxe, supporting convex polygons, circles, and rays in 2D.
A Haxe library for fast binary serialization and network synchronization with automatic change tracking and RPCs.
A Haxe library for fast binary serialization and network synchronization with versioning and RPC support.
A flexible, fast tween library for creating animations in Haxe projects.
A Haxe-based shading language that compiles to GLSL ES 3.0 with IDE support, modularity, and modern language features.
A simple 2D physics library for Haxe with a focus on easy integration into any game engine or framework.
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