Showing 17 of 53 projects
A framework-agnostic translation and localization library for Haxe, supporting TSV/CSV files, variable replacement, and font rules.
A curated list of resources for the snõwkit collective, a group of libraries and tools for the Haxe ecosystem.
A Haxe native extension wrapper for the Steam API, enabling Steamworks integration in OpenFL/NME games.
A Haxe library for native video playback in HaxeFlixel and OpenFL games using libVLC.
An embeddable, in-game editor for HaxeFlixel that transforms the Flixel debugger into a full-featured editor.
A Haxe API for loading and interacting with LDtk 2D level editor project files in game development.
A cross-platform tweening library for Haxe that enables smooth animations across multiple targets.
Bullet 3D Physics bindings for Haxe, enabling cross-platform physics simulation for HL/C and JavaScript targets.
A Haxe library providing WebSocket client and server implementations for multiple target platforms.
A game-oriented math library for Haxe using abstracts for expressive code with OpenFL/Heaps compatibility.
A strictly typed CSS-based UI framework for Haxe with declarative components and runtime styling.
A curated list of useful Haxe links, resources, tutorials, and community content.
A curated list of useful Haxe links, resources, tutorials, and community content.
A Haxe SDK for building multiplayer game clients that connect to Colyseus servers.
A Haxe game framework focused on future-proofing and providing a shared language for any game genre and platform.
A set of dungeon generation algorithms with a visualizer for roguelike and RPG development.
A Haxe runtime for Spine skeletal animation, automatically converted from the official Java/libgdx runtime.
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