Showing 28 of 100 projects
A Haxe parser for .ase and .aseprite files, designed to be concise, framework-agnostic, and easy to use.
A HaxeFlixel library providing shaders and supporting utilities with comprehensive documentation.
A Haxe library for binary bit flags with unlimited bits per instance, implemented as an abstract over Array<Int>.
A Haxe library for reading and writing Aseprite (.ase/.aseprite) file formats with no external dependencies.
A framework-agnostic Entity Component System for Haxe that decouples game logic from rendering backends like HEAPS, OpenFL, Pixi, or Kha.
A Haxe macro library for serializing and deserializing class fields to and from BytesInput/BytesOutput.
Load and render Aseprite sprite files and animations directly in OpenFL projects.
A Haxe port of Walaber's C++ soft body physics engine for creating soft body simulations.
Spine animation player for the Heaps game framework, enabling skeletal animations in Haxe games.
Haxe bindings for the GameJolt API, enabling Haxe developers to integrate GameJolt features into their games.
A modular, macro-powered 2D particle system for Haxe with support for Kha and Clay frameworks.
A modular, macro-powered 2D particle system for Haxe with support for multiple frameworks.
Spine skeletal animation renderer for the OpenFL game engine, supporting Spine versions 3.6 to 4.2.
GLFW bindings for Haxe enabling cross-platform window creation, OpenGL context management, and input handling.
A minimalistic, macro-powered tweening library for Haxe with framework-agnostic design and manual update control.
A comprehensive, framework-agnostic Haxe library for loading and parsing Tiled map editor files with modern feature support.
A comprehensive 2D vector and point class for Haxe with operator overloading support.
A cross-platform in-app purchase library for OpenFL projects with a unified API for iOS and Android.
A modular MVC framework written in Haxe for building object-oriented projects and frameworks.
A Haxe port of Yarn Spinner for parsing and running Yarn dialogue files in non-Unity projects.
Haxe wrapper for Google's Blockly visual programming library, enabling Haxe developers to create block-based coding environments.
Pure Haxe implementation of Sfxr for generating retro sound effects.
nix flake to build haxe projects (with heaps.io, raylib, lime, etc.)
Haxe externs for simple-peer, enabling WebRTC peer-to-peer data, video, and audio streaming in Haxe projects.
A Nix flake providing Haxe-related packages including the Haxe compiler and Kha framework.
ZSH plugin providing command completions for haxelib, the Haxe library manager.
ZSH plugin providing command-line completions for the HashLink virtual machine and Haxe compiler.
A flexible, lightweight layer for Haxe cross-platform development, enabling native app deployment across multiple platforms.
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