A low-level, ultra-portable SDK for building high-performance games and media applications across all platforms.
Kha is an ultra-portable, high-performance, open-source multimedia framework and low-level SDK for building games and media applications. It solves the problem of fragmented platform development by allowing developers to write code once and deploy it across a massive range of targets, from web and mobile to desktop and game consoles, while ensuring optimal performance on each.
Game developers and media application creators who need to deploy high-performance projects across a wide variety of platforms, including obscure systems and major consoles, without rewriting their core codebase.
Developers choose Kha for its unparalleled portability, its generational API design that maximizes target-specific performance, and its flexibility to integrate with or compile to other ecosystems, offering a powerful, unified alternative to platform-specific SDKs.
Ultra-portable, high performance, open source multimedia framework.
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Supports over 20 platforms including consoles, web, desktop, and embedded systems like Raspberry Pi, enabling true write-once-run-anywhere development as highlighted in the README.
Graphics and audio APIs are optimized for each target to extract maximum performance, ensuring applications leverage the best hardware capabilities, as stated in the features.
Allows writing shaders in GLSL with automatic compilation to target-specific languages like HLSL or Metal, simplifying multi-platform shader management per the README.
Can run on top of engines like Unity3D or compile to C#/Java libraries, offering versatile deployment options for integrating portable logic into existing projects.
Requires knowledge of Haxe, a niche language with a smaller community than C++ or C#, increasing the learning curve and limiting readily available resources.
Console platform code is not public; access requires being a registered developer with manufacturers and contacting the Kha team, adding legal and logistical hurdles.
As a low-level SDK, it lacks built-in high-level features like physics or UI systems, necessitating additional coding effort compared to full game engines.
Kha is an open-source alternative to the following products: