The core library of the HaxeUI framework for building cross-platform user interfaces with Haxe.
haxeui-core is the central library of the HaxeUI framework, which allows developers to create user interfaces in Haxe that can be deployed across multiple platforms using different backends. It solves the problem of writing platform-specific UI code by providing a unified component model and abstraction layer. Developers can build UIs with Haxe code or XML markup and target web, mobile, or desktop environments seamlessly.
Haxe developers building cross-platform applications, including game developers using frameworks like OpenFL or Kha, and desktop/mobile app creators needing a consistent UI across environments.
It offers true write-once-run-anywhere UI development by decoupling interface logic from rendering backends, reducing duplication and maintenance. The framework's extensible backend system and markup support provide flexibility unmatched by many platform-specific UI libraries.
The core library of the HaxeUI framework
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Provides a unified component model that works across all backends, allowing developers to write UI code once and deploy to web, mobile, and desktop without platform-specific rewrites, as shown in the backend table supporting HTML5, OpenFL, Kha, and more.
Supports both Haxe code and XML markup for UI creation, offering flexibility for programmatic or declarative approaches, with examples in the README demonstrating component addition via code or markup strings.
Integrates with multiple frameworks like OpenFL, Kha, and Heaps, making it versatile for various project types, especially games, as evidenced by the detailed backend list with dependencies and platform support.
Easy setup with a single `Toolkit.init()` call, minimizing configuration overhead and allowing quick starts, as highlighted in the usage section with minimal boilerplate code.
Relies on Haxe, a less common language, which limits community support, third-party libraries, and hiring options compared to mainstream ecosystems like JavaScript or Java.
Each backend has unique dependencies and setup requirements (e.g., OpenFL, Kha, or wxWidgets), leading to a fragmented development experience and potential maintenance headaches, as noted in the backend table with varied build statuses.
The abstraction layer between UI logic and rendering backends, especially for composite components, may introduce performance penalties in graphics-intensive applications, a trade-off acknowledged in the distinction between native and composite backends.