Showing 34 of 70 projects
URDF loaders for Unity and THREE.js with example NASA JPL ATHLETE robot models.
A collection of experimental Unity tools and algorithms for XR stabilization, physics tracking, editor utilities, and performance optimization.
An open-source digital twin simulator specifically optimized for Autoware, providing ROS2-native environments and sensor simulations.
A high-performance, fully managed C# Entity Component System library focused on simplicity, reliability, and developer experience.
A high-performance communication solution that integrates Unity3D with the ROS2 ecosystem using native ROS2 middleware.
A puzzle game based on mathematical plank puzzles where you rotate cubes and rods on a grid to reach the end cube.
A lightweight Unity library that exposes the WebXR JavaScript API in C# for building AR/VR experiences in the browser.
A lightweight, flexible tweening library for Unity that simplifies object animations with a modular architecture.
A Unity camera system that ensures pixel-perfect rendering for 2D pixel art games by eliminating scaling artifacts and diagonal smoothing.
A C# library for implementing behavior trees in game AI, providing a modular framework for creating complex NPC behaviors.
A simple, fast TCP and UDP networking library for .NET and Unity, supporting dependency injection and multiple serializers.
A fast, scalable, and extensible utility-based decision-making AI library for C# and Unity.
A C# library for implementing AI and game logic behavior trees using a fluent API.
A Unity plugin for creating Lanelet2 vector maps for the Autoware autonomous driving platform.
GitHub Action to run tests for Unity projects and packages as part of the GameCI ecosystem.
A lightweight, high-performance C# Entity Component System framework with optional Unity integration.
A Unity SDK for streaming Vimeo videos into Unity projects and recording/uploading Unity content directly to Vimeo.
.NET bindings for ROS2 enabling cross-platform robotics application development in C# and .NET Core.
A lightweight, fast, and portable dependency injection framework for .NET-based solutions.
A collection of ready-to-use Unity solutions using Firebase tools to add features like leaderboards and remote config sync.
The official AWS SDK for .NET enables .NET developers to build scalable solutions with Amazon Web Services.
A Unity package and Neovim plugin that integrates Neovim as the default code editor for Unity with .csproj generation and LSP support.
A node-based interactive dialogue editor for writers and programmers, outputting Yarn Script files for games.
Unity editor extension to bookmark and quickly return to preset scene camera positions.
A Unity component for binding axis, button, and key input events to methods via code or the inspector.
An SDK for integrating the Algorand blockchain into Unity games, enabling in-game transactions and account management.
A .NET library for building applications that interact with the Algorand blockchain network.
A .NET API for interacting with Substrate-based blockchain nodes, designed for Unity and C# applications.
A curated collection of resources for game design, development, and marketing, covering art, programming, audio, engines, and more.
An exclusively multiplayer co-op Metroidvania with movement as smooth as Super Smash Bros. Melee.
A simple and powerful Godot add-on written in C# for creating quest systems in games.
An unofficial multi-platform Unity C# SDK for interacting with the PocketBase web API.
A decentralized first-person shooter game built with Unity and hosted on IPFS for play across planetary networks.
A Unity SDK for integrating Algorand blockchain functionality into Unity games and applications.
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