Showing 34 of 70 projects
URDF loaders for Unity and THREE.js with example NASA JPL ATHLETE robot models.
A high-performance, fully managed C# Entity Component System library focused on simplicity, reliability, and developer experience.
An open-source digital twin simulator specifically optimized for Autoware, providing ROS2-native environments and sensor simulations.
A collection of experimental Unity tools and algorithms for XR stabilization, physics tracking, editor utilities, and performance optimization.
A high-performance communication solution that integrates Unity3D with the ROS2 ecosystem using native ROS2 middleware.
A puzzle game based on mathematical plank puzzles where you rotate cubes and rods on a grid to reach the end cube.
A lightweight Unity library that exposes the WebXR JavaScript API in C# for building AR/VR experiences in the browser.
A lightweight, flexible tweening library for Unity that simplifies object animations with a modular architecture.
A Unity camera system that ensures pixel-perfect rendering for 2D pixel art games by eliminating scaling artifacts and diagonal smoothing.
A C# library for implementing behavior trees in game AI, providing a modular framework for creating complex NPC behaviors.
A simple, fast TCP and UDP networking library for .NET and Unity, supporting dependency injection and multiple serializers.
A fast, scalable, and extensible utility-based decision-making AI library for C# and Unity.
A C# library for implementing AI and game logic behavior trees using a fluent API.
A Unity plugin for creating Lanelet2 vector maps for the Autoware autonomous driving platform.
GitHub Action to run tests for Unity projects and packages as part of the GameCI ecosystem.
A lightweight, high-performance C# Entity Component System framework with optional Unity integration.
A Unity SDK for streaming Vimeo videos into Unity projects and recording/uploading Unity content directly to Vimeo.
.NET bindings for ROS2 enabling cross-platform robotics application development in C# and .NET Core.
A lightweight, fast, and portable dependency injection framework for .NET-based solutions.
The official AWS SDK for .NET enables .NET developers to build scalable solutions with Amazon Web Services.
A collection of ready-to-use Unity solutions using Firebase tools to add features like leaderboards and remote config sync.
A Unity package and Neovim plugin that integrates Neovim as the default code editor for Unity with .csproj generation and LSP support.
A node-based interactive dialogue editor for writers and programmers, outputting Yarn Script files for games.
Unity editor extension to bookmark and quickly return to preset scene camera positions.
A Unity component for binding axis, button, and key input events to methods via code or the inspector.
An SDK for integrating the Algorand blockchain into Unity games, enabling in-game transactions and account management.
A .NET library for building applications that interact with the Algorand blockchain network.
A .NET API for interacting with Substrate-based blockchain nodes, designed for Unity and C# applications.
A curated collection of resources for game design, development, and marketing, covering art, programming, audio, engines, and more.
An exclusively multiplayer co-op Metroidvania with movement as smooth as Super Smash Bros. Melee.
A simple and powerful Godot add-on written in C# for creating quest systems in games.
An unofficial multi-platform Unity C# SDK for interacting with the PocketBase web API.
A decentralized first-person shooter game built with Unity and hosted on IPFS for play across planetary networks.
A Unity SDK for integrating Algorand blockchain functionality into Unity games and applications.
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