A Unity plugin for creating Lanelet2 vector maps for the Autoware autonomous driving platform.
Map Toolbox is a Unity plugin that enables users to create and edit Lanelet2 vector maps for the Autoware autonomous driving platform. It provides a visual, interactive environment within Unity to design high-definition maps, import point cloud data, and export them in OSM format. The tool addresses the need for efficient, accurate map generation to support autonomous vehicle navigation and simulation workflows.
Autonomous vehicle developers, researchers, and simulation engineers working with the Autoware ecosystem who need to create or modify vector maps for testing and deployment.
Developers choose Map Toolbox for its seamless integration with Unity, offering a user-friendly graphical interface that simplifies the complex process of Lanelet2 map creation, reducing time and effort compared to manual or code-based methods.
Plugins to make Autoware vector maps in Unity
Provides intuitive mouse controls and a graphical interface for real-time manipulation of lanelets and nodes, as shown in the README GIFs, streamlining the map creation process.
Allows importing PCD files as assets to use as accurate background references for map editing, enhancing precision without external tools.
Enables adding traffic lights, defining reference lines, adjusting heights, and linking them to stop lines via regulatory elements, simplifying complex map features.
Exports maps directly in OSM format that is compatible with the Autoware software stack, ensuring seamless integration for autonomous driving workflows.
Requires Windows 10 build 1803 or later and Unity 2019.4+, excluding users on other operating systems or older Unity versions, limiting accessibility.
Installation via Git URL can be error-prone, with the README advising editor restarts to resolve issues, which may frustrate users during setup.
Tailored specifically for Autoware and Lanelet2, making it less versatile for projects using different autonomous driving systems or map formats like vector maps, which are mentioned as obsolete in the README.
Interactive, thoroughly customizable maps in the browser, powered by vector tiles and WebGL
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