Showing 28 of 28 projects
A curated collection of resources, libraries, and tools for multiplayer game network programming (netcode).
A curated, community-driven collection of high-quality Unity assets, projects, and resources, prioritizing free options.
A curated list of awesome Unity assets, resources, and projects for game development.
A comprehensive .NET framework for machine learning, computer vision, statistics, and scientific computing.
A Farm Yard example scene demonstrating how to use VRTK v4 and Tilia packages for rapid spatial computing development in Unity.
A .NET port of the ZXing library for decoding and generating barcodes like QR codes, Data Matrix, and EAN.
An open-source reimplementation of GTA San Andreas game engine in Unity, focusing on gameplay, multiplayer, and modding.
A tool that cleans dependency directories and build artifacts from projects across 20+ programming languages and frameworks.
A collection of scripts for creative coding and procedural animation in Unity.
An easy-to-use Unity 3D library for creating illustrated interactive fiction games without coding.
A complete Lua interpreter written in C# for .NET, Mono, Xamarin, and Unity3D platforms with remote debugger support.
A Unity package for importing and rendering point cloud data with support for PLY files and multiple rendering methods.
A Unity library providing implementations of computational geometry algorithms for intersection detection, triangulation, mesh generation, and more.
A fast, extensible, multi-platform C# library for implementing genetic algorithms in .NET applications.
A Unity package for developing and exporting WebXR experiences (AR/VR) to WebGL with full WebXR API integration.
A pure C# implementation of Lua 5.2 designed for seamless integration with Unity3D game development.
An in-game debug console for Unity that displays Debug logs directly within the game, especially useful for mobile development.
A C# port of Recast & Detour, providing an industry-standard navigation mesh toolset for .NET, Unity3D, and game servers.
A puzzle game based on mathematical plank puzzles where you rotate cubes and rods on a grid to reach the end cube.
A high-performance communication solution that integrates Unity3D with the ROS2 ecosystem using native ROS2 middleware.
A Unity SDK for integrating IBM Watson AI services like speech, language, and vision into games and applications.
A simple, fast TCP and UDP networking library for .NET and Unity, supporting dependency injection and multiple serializers.
A fast, scalable, and extensible utility-based decision-making AI library for C# and Unity.
A GitHub-themed 2D platformer game where you control Hotfix to collect stargazers, avoid enemies, and upgrade with commits.
A C# port of the Box2D physics engine for 2D physics simulations in .NET and Unity3D.
A C#/.NET client library for ROS2 enabling communication between ROS2 systems and C# applications like Unity3D.
Unity editor extension to bookmark and quickly return to preset scene camera positions.
A local multiplayer Unity3D fan-game inspired by Super Mario Bros, designed for parties and hackathons.
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