Showing 36 of 95 projects
A cross-platform Diablo II remake built with Java and LibGDX, supporting PC, Android, and multiplayer.
A classic overhead run-and-gun game supporting up to 4 players in co-op and deathmatch modes with over 100 user-created campaigns.
An open-source pixel art sci-fi real-time strategy game mod for OpenRA with multiplayer, bots, and a map editor.
A set of Godot addons for building responsive, rollback-networked multiplayer games with client-side prediction and lag compensation.
A full reimplementation of The Sims Online game engine with modern enhancements and support for The Sims 1 via Simitone.
An open-source action-adventure RPG MMO built with Godot and Rust, offering offline, online, and private server gameplay.
A free cooperative platformer game and mod of Teeworlds, focused on team-based obstacle courses.
A free cooperative platformer game and mod of Teeworlds focused on team-based obstacle courses.
An open-source re-implementation of Medal of Honor: Allied Assault with expansions, modern features, bugfixes, and cross-platform support.
A LÖVE-based 2D game engine for Lua, designed for multiplayer-first experiences with professional-grade features.
A collection of voxel world demos and prototypes built with the Godot Engine's Voxel module.
An enhanced open-source engine for Return to Castle Wolfenstein, merging ioquake3 improvements with the original RTCW codebase.
An open-source racing/RPG hybrid video game where players explore a unique world in customizable vehicles.
An open-source platform for building and deploying immersive social experiences, games, and spatial web applications.
An open-source first-person roguelike dungeon crawler game built in C++ with multiplayer support.
A free, privacy-respecting, self-hostable pictionary game with no ads or accounts required.
A modern source port of Descent 1 & 2 that updates the classic 3D shooters for contemporary PCs while preserving the original gameplay.
An unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire for modern systems.
A fan-made open-source remake of The Settlers II Gold Edition with modern multiplayer support and cross-platform compatibility.
A Node.js plugin for interacting with the Dota 2 Game Coordinator, enabling programmatic bots and tools.
A thin Java wrapper for accessing the Steamworks C++ API, enabling Java games to integrate Steam features.
An open-source remake of the classic DOS fighting game One Must Fall 2097 with modern networking and cross-platform support.
An open-source sandbox game engine inspired by Minecraft, focused on fun and modding.
Open-source C++ toolkit for developing massively multiplayer online universes, originally powering the Ryzom MMORPG.
An open-source 3D third-person action RPG with multiplayer support, built on a custom Godot engine.
An open-source reimplementation of GTA 3 using the Godot Engine, converting game files at runtime for modern performance and modding.
A freeware remake of Knights and Merchants: The Shattered Kingdom with modern OS support, bug fixes, and online multiplayer.
A real-time strategy game engine written in Rust with WebGPU, designed for massive-scale battles and modding without programming.
A digital board game engine for playing tabletop games online with physics-based interactions.
A web application for hosting interactive quizzes with multiple question types, configurable via YAML.
A GDScript and Godot Engine client for connecting to Phoenix Framework Channels, enabling real-time communication in games and applications.
An open-source framework for building, deploying, and experiencing interactive 3D virtual worlds with real-time collaboration.
A re-implementation of id Software's id-tech 4-BFG game engine in the Ada programming language.
A lightweight, open-source client for Ace of Spades that runs on very old hardware with OpenGL/ES 1.1 support.
A client/server source port for Doom enabling online multiplayer with enhanced features while preserving original gameplay.
Lua bindings for the Steamworks API, enabling Steam integration in Lua-based games and applications.
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