Showing 17 of 17 projects
A Docker image that automatically installs, upgrades, and manages Minecraft Java Edition servers with support for modloaders and modpacks.
A high-performance Minecraft server implementation written in Rust, offering fast, efficient, and customizable hosting.
A Pokémon battle simulator and game server supporting Generations 1-9 with singles, doubles, and triples battles.
A pragmatic and easy-to-use game server framework built with Go (Golang).
A high-performance, extensible socket server application framework for .NET supporting TCP, UDP, and WebSocket protocols.
A lightweight, high-performance Go framework for building real-time game servers and distributed systems.
A scalable game server framework with clustering support and client libraries for iOS, Android, Unity, and others.
A scalable distributed game server engine written in Go, featuring hot-swapping for live updates.
A high-performance, memory-efficient Minecraft server implementation written in Rust, compatible with vanilla 1.21.8 clients.
An extremely fast, asynchronous, actor-based enterprise server framework for RPC, game servers, and web servers.
A lightweight C99 library for efficient world replication and entity synchronization in multiplayer games.
A scalable game server skeleton implemented in Go with hub-based architecture for multiplayer games.
A free, open-source multiplayer online adventure game (MORPG) with an old-school feel, featuring exploration, quests, and character progression.
An open-source online multiplayer naval combat game where players command ships and battle for victory.
A distributed entity-component-system framework for creating game servers and client modifications for MMORPGs.
A free, open-source anti-cheat plugin for Minecraft servers that detects and blocks various hacks and exploits.
A community-driven Agones SDK plugin for Godot Engine, enabling multiplayer game servers to communicate with Agones orchestration.
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