A high-performance Minecraft server implementation written in Rust, offering fast, efficient, and customizable hosting.
Pumpkin is a Minecraft server implementation written entirely in Rust that provides a fast, efficient, and customizable alternative to traditional Java-based servers. It supports both Java and Bedrock editions while maintaining vanilla game mechanics, with a focus on performance optimization through multi-threading and modern systems design. The project solves the performance limitations and resource inefficiencies often found in conventional Minecraft server software.
Minecraft server administrators, hosting providers, and developers who need high-performance, customizable server software with support for both Java and Bedrock editions. It's particularly valuable for those running large-scale or resource-constrained servers where performance optimization is critical.
Developers choose Pumpkin for its Rust-based performance advantages, including efficient multi-threading and memory management that outperform traditional Java implementations. Its focus on security, extensibility through plugins, and native support for modern proxy systems like Bungeecord and Velocity make it a compelling alternative for production server environments.
Empowering everyone to host fast and efficient Minecraft servers.
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Leverages multi-threading for efficient chunk loading and entity handling, as stated in the goals, leading to superior speed and resource usage on limited hardware.
Supports both Java and Bedrock editions natively, enabling cross-play without additional proxies, which is highlighted in the features list and protocol tracking.
Prioritizes preventing known Minecraft exploits and vulnerabilities, providing a more secure server environment compared to some Java-based alternatives.
Includes built-in support for Bungeecord and Velocity, making it easy to integrate into existing Minecraft server networks, as confirmed in the proxy features.
Key gameplay elements like redstone, chunk generation, combat systems, and advancements are still under development, as shown in the tracking issues on GitHub, limiting full vanilla parity.
The project is under heavy development and not yet at version 1.0.0, meaning it may have bugs, breaking changes, and is not recommended for production use without caution.
Plugin support is still in progress, so there are fewer available plugins compared to established servers like PaperMC, which restricts extensibility for custom modifications.