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Ethereal Engine

NOASSERTIONTypeScriptv1.6.0

An open-source platform for building and deploying immersive social experiences, games, and spatial web applications.

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709 stars4 forks0 contributors

What is Ethereal Engine?

Infinite Reality Engine is an open-source platform for building and deploying immersive social experiences, games, and spatial web applications. It provides a complete solution with networking, physics, avatars, social features, and world editing tools, enabling developers to create metaverse-ready environments without starting from scratch.

Target Audience

Developers and creators building immersive social experiences, multiplayer games, virtual events, or spatial web applications who need a full-stack platform with networking, physics, and social features.

Value Proposition

It offers a comprehensive, modular, and self-hostable platform with built-in social features, avatars, and networking, reducing the complexity of building immersive experiences from scratch while remaining fully customizable.

Overview

iR Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿‍🚀

Use Cases

Best For

  • Building social virtual worlds with voice/video chat
  • Creating multiplayer games with networked physics
  • Hosting virtual events and conferences
  • Developing educational or training simulations
  • Prototyping metaverse applications quickly
  • Creating customizable avatar systems with inverse kinematics

Not Ideal For

  • Teams needing a lightweight, single-purpose library for basic 3D rendering without social or physics features
  • Projects deploying to serverless or edge environments with minimal infrastructure management
  • Developers seeking a plug-and-play solution without dealing with Docker, databases, and complex service orchestration
  • Small studios or individuals without dedicated DevOps resources to handle the multi-service architecture

Pros & Cons

Pros

Comprehensive Social Features

Includes built-in user management, chat, groups, friends, and moderation tools, as listed in the README, reducing the need for custom social infrastructure.

Advanced Avatar System

Supports 2D, 3D, and XR avatars with inverse kinematics and facial expressions, enabling realistic interactions without starting from scratch.

Networked Physics and Media

Integrates Rapier Physics for fully networked simulations and WebRTC for voice/video chat, providing a solid foundation for real-time multiplayer experiences.

Modular and Self-Deployable

Allows use of engine, server, client, or editor components independently, with a self-hostable platform that includes UI, worlds, and games for customization.

Cons

Complex Setup and Dependencies

Requires numerous pre-requisites like Node.js, Docker, MariaDB, Redis, and build tools for Mediasoup, making local installation and deployment time-consuming and error-prone.

Licensing Constraints

Uses the CPAL license which mandates attribution, potentially complicating commercial use compared to permissive licenses like MIT or Apache.

High Infrastructure Overhead

Needs multiple running services (e.g., databases, Docker containers) for operation, increasing resource costs and maintenance burden for small-scale projects.

Frequently Asked Questions

Quick Stats

Stars709
Forks4
Contributors0
Open Issues416
Last commit1 year ago
CreatedSince 2020

Tags

#multiplayer#mmo#capacitor-plugin#webxr#threejs#capacitor#webgl#virtual-reality#webrtc#avatars#self-hosted#game-engine

Built With

W
WebGL
T
TypeScript
N
Node.js
M
MariaDB
D
Docker
R
Redis

Links & Resources

Website

Included in

Game Engine Development1.3k
Auto-fetched 14 hours ago

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