Showing 36 of 233 projects
An open-source reimplementation of Tomb Raider 1, 2, and 3 with modern enhancements, bug fixes, and a unified engine.
A customizable Minesweeper game built with emojis, playable in the browser with a simple JavaScript API.
A C# port of Recast & Detour, providing an industry-standard navigation mesh toolset for .NET, Unity3D, and game servers.
A cross-platform, open-source MUD client with a fast text display and powerful Lua scripting.
A port of the Unknown Horizons 2D real-time strategy simulation game to the Godot Engine, replacing the original dead engine.
An open-source action-adventure RPG MMO built with Godot and Rust, offering offline, online, and private server gameplay.
A multilingual Pokémon Trading Card Game database with card images and detailed information for the TCGdex API.
An open-source real-time strategy game featuring physical projectiles, smart units, and a powerful UI, built on the Spring Engine.
A free cooperative platformer game and mod of Teeworlds focused on team-based obstacle courses.
A free cooperative platformer game and mod of Teeworlds, focused on team-based obstacle courses.
A high-performance Entity Component System framework for C# game development, prioritizing simplicity and minimal constraints.
An open-source racing/RPG hybrid video game where players explore a unique world in customizable vehicles.
A lightweight base structure for creating games using the Heaps framework and Haxe language.
A curated list of awesome Pokémon & Pokémon GO resources, tools, APIs, and development projects.
A free, open-source multiplayer online adventure game (MORPG) with an old-school feel, featuring exploration, quests, and character progression.
An open-source engine implementation of Final Fantasy VIII written in C# using MonoGame, enabling the game to run on Windows and Linux.
A self-contained, infinitely generating HTML game inspired by DOOM 1993 and The Backrooms that fits entirely inside a QR code.
A puzzle game based on mathematical plank puzzles where you rotate cubes and rods on a grid to reach the end cube.
A faithful implementation of the classic Duck Hunt game using JavaScript and HTML5.
A C++20 game engine built on EnTT's Entity-Component-System architecture, focusing on ease-of-use, runtime extensibility, and compile-time type safety.
A collection of GPU-accelerated parallel game simulators for reinforcement learning, built with JAX.
A cross-platform development environment for creating 2D/3D games and interactive applications with Lua, supporting Android, iOS, desktop, and web.
An open-source, mod-oriented remake of Civilization III built with Godot and C#, modernizing the classic 4X game.
A simple, ad-free memory matching game for young children with multiple themes and difficulty levels.
An open-source port of the classic Cannon Fodder action-strategy game engine for modern operating systems.
An unofficial open-source OpenGL/SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire for modern systems.
An open-source re-implementation of the 2003 space simulation game Freelancer, built with C# and OpenGL.
A fan-made open-source remake of The Settlers II Gold Edition with modern multiplayer support and cross-platform compatibility.
An extensible open-world roguelike game with pixel art where players explore wilderness and ruins, built in Rust.
An open-source reimplementation of the classic 1998 platformer Jazz Jackrabbit 2, supporting multiple original versions and modern platforms.
A comprehensive Minecraft mod that greatly expands and improves the game's minecart system with new blocks, entities, and features.
A fast-paced local party game where 1-4 players pilot starships in 2D top-down arena battles.
A portable, cross-platform continuation of Jagged Alliance 2 that fixes bugs and provides a stable base for mods.
A curated list of wgpu code, resources, and projects for graphics and game development in Rust.
A high-performance, cross-platform 3D game engine with Vulkan/DirectX 12 support, built on a novel 'Everything is an asset' design principle.
A functional reactive programming domain-specific language for efficient hybrid systems and robotics.
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