Open-Awesome
CategoriesAlternativesStacksSelf-HostedExplore
Open-Awesome

© 2026 Open-Awesome. Curated for the developer elite.

TermsPrivacyAboutGitHubRSS
  1. Home
  2. Open Source Games
  3. Unvanquished

Unvanquished

NOASSERTIONC++v0.56.1

An open-source arena FPS/RTS hybrid game where two distinct factions battle with base-building mechanics.

Visit WebsiteGitHubGitHub
1.1k stars179 forks0 contributors

What is Unvanquished?

Unvanquished is an open-source multiplayer video game that combines fast-paced first-person shooter combat with real-time strategy elements like base building and resource management. It features two asymmetric factions—humans and aliens—battling in arena-style matches where teamwork and strategy are key. The game is built on the Daemon engine, ensuring high performance and support for mods and custom content.

Target Audience

Gamers and developers interested in free, moddable multiplayer shooters with strategic depth, as well as contributors to open-source game projects looking to engage in community-driven development.

Value Proposition

As a fully open-source project, Unvanquished offers complete transparency, modding freedom, and no cost barriers, unlike commercial FPS/RTS hybrids. Its active community, cross-platform support, and extensible engine make it a compelling choice for players and modders seeking a sustainable, collaborative gaming experience.

Overview

An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

Use Cases

Best For

  • Hosting custom multiplayer servers with modded gameplay
  • Developing and testing game mods using the Daemon engine
  • Playing a free, community-driven alternative to commercial arena shooters
  • Exploring asymmetric faction design in multiplayer games
  • Learning open-source game development through contribution
  • Running cross-platform game servers on Linux, Windows, or macOS

Not Ideal For

  • Casual players seeking a pure, fast-paced shooter without base-building or resource management mechanics
  • Developers looking for a game engine optimized for single-player or non-real-time strategy projects
  • Users on platforms without pre-built binaries who are unwilling to manage dependencies and compile from source
  • Teams requiring commercial-grade documentation, professional support, or frequent content updates

Pros & Cons

Pros

Asymmetric Faction Design

Humans and aliens offer distinct units, weapons, and abilities, creating deep tactical variety and replayability in matches.

Extensive Modding Capabilities

Game logic and assets are fully extensible, with tools for custom maps and gameplay, supported by a community-driven development model.

Cross-Platform Accessibility

Native clients and servers for Windows, macOS, and Linux, with multiple distribution options like Flatpak and universal zips.

Active Community Collaboration

Features Weblate for translations and active IRC/Matrix/Discord channels, fostering open development and user engagement.

Cons

Complex Modding Setup

Building custom game logic requires fetching submodules, managing dependencies like SDL3 and OpenAL, and using specific compiler versions, which can be daunting.

Sparse Official Documentation

Relies heavily on community wikis for instructions; some asset sources require building before use, lacking comprehensive, beginner-friendly guides.

Niche Player Base

As an open-source project, it may have fewer active servers and slower content updates compared to commercial games, affecting matchmaking availability.

Frequently Asked Questions

Quick Stats

Stars1,096
Forks179
Contributors0
Open Issues616
Last commit5 days ago
CreatedSince 2011

Tags

#community-driven#first-person-shooter#fps-game#game-development#real-time-strategy#game-modding#game#open-source-game#cross-platform#multiplayer-game

Built With

l
libpng
G
GLEW
l
libwebp
l
libjpeg
O
OpenAL
F
FreeType
C
CMake
l
libcurl
L
Lua
C
C++
S
SDL3

Links & Resources

Website

Included in

Open Source Games2.7k
Auto-fetched 5 hours ago

Related Projects

OpenLaraOpenLara

Classic Tomb Raider open-source engine

Stars4,991
Forks396
Last commit1 month ago
ioquake3ioquake3

The ioquake3 community effort to continue supporting/developing id's Quake III Arena

Stars2,734
Forks588
Last commit1 month ago
BananaBreadBananaBread

BananaBread is a C++ 3D game engine that runs on the web using JavaScript+WebGL+HTML

Stars1,442
Forks367
Last commit3 years ago
OpenSpadesOpenSpades

Compatible client of Ace of Spades 0.75

Stars1,216
Forks226
Last commit1 year ago
Community-curated · Updated weekly · 100% open source

Found a gem we're missing?

Open-Awesome is built by the community, for the community. Submit a project, suggest an awesome list, or help improve the catalog on GitHub.

Submit a projectStar on GitHub