Showing 36 of 44 projects
Open-source game development SDK for creating mods and games using Valve's Source 1 engine.
An open-source engine for the classic 1999 6DOF shooter Descent 3, including the community-developed 1.5 patch.
A community-maintained, open-source engine for Quake III Arena and Team Arena, providing modern enhancements and cross-platform support.
A Vulkan-based source port of id Software's Quake, offering enhanced graphics and performance over QuakeSpasm.
A modern, cross-platform source port of Doom 3 that fixes bugs and adds new features while preserving original gameplay.
A modern, optimized Quake III Arena engine with Vulkan and OpenGL renderers, focused on performance, security, and mod compatibility.
A C++ 3D game engine ported to run in web browsers using JavaScript, WebGL, and WebAssembly via Emscripten.
An open-source, cross-platform client for Ace of Spades 0.75, offering enhanced graphics and audio via OpenGL/AL.
An open-source arena FPS/RTS hybrid game where two distinct factions battle with base-building mechanics.
A reimplementation of Unreal Engine 1 focused on making Unreal (Gold) and Unreal Tournament (UT99) playable on modern systems.
A free, multiplayer first-person shooter game based on the CUBE engine with fast, arcade gameplay and low system requirements.
A modernized source port of id Software's Quake 2 v3.21 with Vulkan support, mission packs, and cross-platform compatibility.
An enhanced, conservative Quake II client focused on offline and coop gameplay with modern system support and bug fixes.
A modular first-person shooter controller template for Godot 4 with smooth movement, camera rotation, and slope handling.
A high-performance QuakeSpasm fork that offloads rendering to the GPU for smooth gameplay on demanding custom maps.
A modern source port for classic Build engine games (Duke Nukem 3D, Blood, Shadow Warrior, etc.) using GZDoom technology.
Open source continuation of Bungie's Marathon 2 game engine for playing Marathon series games and third-party content.
Reverse-engineered ports of classic Build engine games (Blood, Exhumed/PowerSlave, Duke Nukem 3D) using EDuke32 technology.
An open-source re-implementation of Medal of Honor: Allied Assault with expansions, modern features, bugfixes, and cross-platform support.
A refined DOOM source port for Windows PC that modernizes the classic game while preserving its nostalgic pixelated aesthetic.
A Call of Duty: Zombies demake powered by enhanced Quake engine forks, aiming to recreate World at War gameplay across multiple platforms.
An enhanced open-source engine for Return to Castle Wolfenstein, merging ioquake3 improvements with the original RTCW codebase.
A multi-platform 3D game engine focused on first-person games with dynamic lighting, physics, and an integrated editor.
An augmented reality first-person shooter game where players hunt ghosts in their real-world environment using their Android device.
A multiplayer block-building voxel game and open-source Minecraft clone with creative, survival, and FPS modes.
A modern QuakeWorld client with enhanced graphics, extensive customization, and cross-platform support for the classic Quake game.
An unofficial source port for the classic Blake Stone: Aliens Of Gold and Planet Strike games, enabling modern high-resolution and 3D rendering.
A low-resolution metroidvania first-person shooter game made for LOWREZJAM 2018, inspired by Metroid Prime.
Open-source release of the complete Star Wars Jedi Knight II: Jedi Outcast game engine source code.
A portable, enhanced source port for Doom, Heretic, and Hexen with modern graphics and cross-platform support.
A lightweight, open-source client for Ace of Spades that runs on very old hardware with OpenGL/ES 1.1 support.
A client/server source port for Doom enabling online multiplayer with enhanced features while preserving original gameplay.
Source code for the classic 1991 first-person shooter Catacomb 3-D, released under GPLv2.
A minimalist Quake source port that accurately reproduces the original v1.09 DOS experience with no modern enhancements.
An OpenGL source port for the classic Catacomb 3D games, enhancing graphics and adding modern features while preserving original gameplay.
A free recreation of the classic game 'Chasm: The Rift' using original game data and modern SDL2/OpenGL.
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